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share/manage/simulate/build/make AzurLane fleet setup

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A tool for easily share/manage/simulate/build/make your AzurLane fleet.
Generate shareable text codes or links.

2022-11-25

No4RgBgTg3IGgo5AOKA2ATEt7b0gGY94AiAdhQEMbbT4AWAXXnGlghKW-jQFYUOKA0EEIDEhWq0a9Zq0gxYDHjzQShDFWIbYylGbMZMWIRRz2reUPnv74ioqYapzT52IStC+JftsgVJGdDNwV2WD5vZCRA7RCZNxYwUxAocghISxic4INQ41YIU2LU4qKSkwITAEIIADoIchqwQgBjAFMUBgATIA

Update

2022-09-15

  • now can hide equip (experiment)
  • if no one suggested anything in the issue, it is virtually impossible for me to know it. you have to pray that someone will see it and let me know.

2022-09-07

  • short url
    • github account required

2022-07-04

  • more compact mode
    • 0: default
    • 1: smaller gap
    • 2: outer gap only
    • 3: 0 gap
  • fix some ui issue

2022-07-03

  • compact mode
    • Settings > Detail Info > Compact Mode
  • fix/change layout Vertical 1

2022-07-02

  • switch for Level Affinity Position Efficiency Base CD info

2022-07-01

  • switch for augment slot (default: on)
    • hide it in settings > Show Augment
  • switch for detail info (default: on)
    • settings > Clean / Detail

2022-06-25

  • support augment now
  • support old fleetdata (0.05+)
  • some augment that have reload can effect CD
  • new fleetdata can only work in new version
  • the "random" value
    • all use max value
    • i thought about making it adjustable, but that require more ui work and change save format
    • currently only few augment have reload, not very useful
    • still can adjust it a little bit by the level
  • more unknown bugs

2022-05-05

  • add export/import user data in settings > user data
    • append ignore all settings, only append fleet data
    • overwrite completely replace all data

2022-02-28

2022-02-22

  • improved loading speed on first visit (seems like github doesn't like big files...)

2022-02-04

  • auto focus back to search input when it's empty
  • result count shouldn't include [remove]

2022-01-04

  • CD calculation now includes reload values from equip
    In order to keep the values exactly as shown in the game. I won't implement other calculations.

2021-12-31

  • Prevent multiple download of same icon (causing idb error: key already exists)

2021-12-20

  • now you can sort equips by reload speed (max enhanced stats)
    • recommend to use the set owned equip>only show owned first to filter out unwanted equips.
      otherwise it will be quite messy.

2021-12-18

  • calculate and display weapon/airstrike CD
    • known issue:
      • if there is empty slot that can equip airplane, it will cause the CD to be calculated incorrectly
        (since no one knows how to calculate it, it will not be fixed)
      • ↑ need additional data that won't be needed 99% of the time.
        and no one is using empty slots to adjust the CD.
        this is still not going to be implemented.
    • affected by Fleet Technology reload bonus (default: 0)
      • edit it in Settings > Fleet Tech (Reload)
      • and then Save it
    • affected by ship affinity (default: love (x1.06))
      • set it in ship select
      • this will save to fleet data
      • this will display on ship icon (if > 1)
    • reload value of equip has not been implemented (done)
  • fleet data now includes ship's affinity level
    • old data should be loaded without problems
      (use default if no affinity data)
  • some data is still wrong, I will probably fix it if I have time(fixed)
  • if no one reports it, then there is no bug 🙃

2021-12-13

  • the efficiency of the slot is now effect by ship's skill
    • if it is altered, set color to: increase: green / decrease: red

    • effect ships:

      TW JP EN
      雷諾 リノ Reno
      獨立 インディペンデンス Independence
      獨立改 インディペンデンス改 Independence (Retrofit)
      巴丹 バターン Bataan
      西雅圖 シアトル Seattle
      イーグル Eagle
      可畏 フォーミダブル Formidable
      五十鈴改 五十鈴改 Isuzu (Retrofit)
      北風 北風 Kitakaze
      吾妻 吾妻 Azuma
      齊柏林伯爵 グラーフ・ツェッペリン Graf Zeppelin
      埃吉爾* エーギル Ägir
      奧古斯特·馮·帕塞瓦爾* アウグスト・フォン・パーセヴァル August von Parseval
      馬可波羅* マルコ・ポーロ Marco Polo
      塔什干 タシュケント Tashkent
      甘古特 ガングート Gangut
      凱旋 ル・トリオンファン Le Triomphant
      貝亞恩 ベアルン Béarn
    • fleet data for test:

      No4ZgTggGNoGgUxKBEB2AHAQ171AuvOFLAmAIzQAsyd8GOe2hxAbNFbSvQo8ywJEQtdJ3rVM0AEz1+zVsFHieqvlgGK2pKmtXy8hIhWEgxXXvo0Lh5mgkwBWe3vVNDwqVV2W3mocTA2jA+rgzWHsRizqGWBvi20DEOjtSyYYzoNsam4DJJEPAU0rK+4e4JxHCyjoVl8YJV+c5FJdD1EQmmVOglhRToYNwUmG16DYo9ffDSg+nSmLRxnY3AU+kDYFIZK0ZFuVQlHDMUHB0Vq4fSx8WlOxeKkDDc0pTt9-6mUnaqt+-IE080B+yAoEFOcl2wlkII+2X2gRIz3Ib3O-mI1FILWoOP+4yhGKxCFexTR8JEpGOCExLkhD2EmJgVJQknyVnphKZCE2x0gEJmizxfnhJkRYJCyGubG4dPRax0oLayw58olYWFHlMMKS9AWQ1lNmI2paxMw+vxKuNkqkxwWFBlaChOQIAEJoAA6aBsF1gABGYGwWGgQA
      

2021-12-11

  • add & display ship's equip efficiency
  • remove some unused data

2021-12-09

  • now will only fetch icon that is missing from cache database
    • unless there is a force update

2021-12-08

  • bug fix:
    • when dump data, if equip level is 0, it will be set to 10
    • in rare cases, the level of the last equipment may be incorrect
  • only load icon when it is visible

2021-12-07

  • now will limit equip level (also applies to load data)
    • t0 & t3:
      • rainbow/gold: +13
      • purple: +11
      • blue: +7
      • white: +3
    • else:
      • rainbow/gold: +10
      • purple: +10
      • blue: +6
      • white: +3
  • now only save data when closing UI

2021-12-06

  • new feature:
    • add ship/equip level, setup by click set level
    • it will save to fleet data
    • old data without levels will load with default level: ship:120 / equip:10
    • bugs++
  • if it feel slow, try turn on the hardware acceleration in your browser...
    • I should probably remove some css... :(
  • if owned item data failed to load, it will skip it & remove the broken data
  • add slider to set level
  • now the level is set when any input is made, the set level button now only functions as exit.
  • level limit:
    • not number => use default level: ship:120 / equip:10
    • input < min => equip:0 / ship:1
    • input > max => equip:13 / ship:125
  • bug fix: dumpID not use default level
    • causes all empty equip's slot set to level 0
  • UI adjust: remove most of the text shadow. use monospace in item names.
  • avoid some redundant actions that causes some performance issues

2021-12-05

  • new feature:
    • CopyShip: copy the ship & it's current equipment to anywhere
      (if it exists, this will overwrite the ship at destination)
    • Swap / CopyShip can be cancelled by clicking anywhere that is not ship
  • adjust some UI

2021-12-03

  • new feature: export/import owned ship/equipment data (in setting)
    Save will overwrite data in your setting
    if you just use other player's data to make fleet for them: use Load, don't click Save
  • because of the above, you now have to save the setting manually after editing owned ship/equipment
  • Reload Setting use this to load owned ship/equipment from your setting

2021-11-28

  • speed improvement: ships/equipment generating now 5~10x faster
  • bug fix: equip slot's limit not reset properly when removed
  • now, when setting owned ship/equip, some limit/filter will be skipped
  • auto scroll to top after site loaded
  • rewrite some code

2021-11-26

  • improve handling when invalid data is loaded
    it will still load the formation and show successful, error message displayed in console
    • ship: stop load and skip rest equip
    • equip: skip
  • now we shoud be able to load the data generated by CN Wiki (irreversible)
  • add collab to filter nation section
    • collab ship/equip now will not be selected by other
  • now can load data that cut from url .../?AFLD=dataDataData => dataDataData

2021-11-25

  • fold setting/filter
  • new feature: only show owned ship/equipment

2021-11-23

  • now the last sorting method will be marked
  • now the sort order button will also trigger sorting
  • Fleet ID / Edit Button & Fleet Border now enabled by default

2021-11-01

  • useing TW name data. if not found, convert from CN

  • unreleased ship name marked with * (on that server)

  • now can use TWnoData/ENnoData to find unreleased ships (on that server)

  • normalize some of the ship names (so that they can be searched with normal letters)

    Original Normalized
    Algérie Algerie
    La Galissonnière La Galissonniere
    Béarn Bearn
    Émile Bertin Emile Bertin
    Maillé Brézé Maille Breze
    L'Opiniâtre L'Opiniatre
    Le Téméraire Le Temeraire
    Ägir Agir
    Friedrich der Große Friedrich der Grosse
    Nürnberg Nurnberg
    Köln Koln
    Königsberg Konigsberg

    *both of them are supported

2021-10-12

  • add sorting

2021-10-07

  • due to some change, old dev tools are no longer suitable
    and for various reasons, no dev tool for this repo will be release in the future

2021-08-05

  • add new feature: swap ship position

2021-05-26

  • fix indexedDB issue

2021-05-21

  • fix allow duplicate thick frame not work on Firefox
  • fix stuck when image cache not found
  • update error message when indexedDB is unavailable

2021-05-20

  • no longer use cookie, all setting now save in localStorage
    so the settings work in local environment too

2021-05-18

  • display message at the bottom
  • limit fleet size to 30

2021-05-17

  • fix & actually using vue to handle layout
    now it will really respond to any added fleet
  • add button to turn on/off
    • Fleet ID / Edit Button
    • Fleet Border
  • Now can generate shareable URL
    • limit URL length limit is 2000, which is about 28~30 fleet with all equip
  • no longer hide scrollbar because we can have so many fleet now
  • Dynamic fleet
    • add Copy, now can copy fleet
    • improve speed (skip unnecessary action when load fleet)
      • for...in forEach ... this kind method is slower than the traditional for (i++) but it way more readable & easier to debug...
    • hide buttom, now only display when hover on it
    • limit to 10 fleet
      the causes of this problem is the id system I use...
      
      old id:_0123 => fleet:0, side:1, pos:2, item:3
      
      when you have over 10 fleet...
      _10123 => fleet:1?...0? but it already exist...???
      what a classic mistake...
      
      new id
      999_1_2_3 => id.split("_") => [999,1,2,3]
      

2021-05-16 (giuhub just exploded, no one can build right now...)

  • Dynamic fleet
    • Normal add normal fleet to top/bottom
    • Sub add Submarine fleet to top/bottom
    • X delete fleet (min fleet count 1)
    • Compatible with old data (v0.04)

2021-05-13

  • better auto adjust UI (no longer force use code)
  • equip filter
    • clear: remove all filter setting
    • default: filter low rarity/tier equip
    • auto: auto use default
  • auto focus to search input
  • show ship position
  • frame switch

2021-05-12

  • auto adjust some UI to small screen
    if window is too small and language is en, force filter enable code mode
  • auto clear name after save fleet
  • convert redundant buttons to single button
  • replace old align attr

2021-05-11

  • adjust some UI
  • more UI text will correspond to the settings
  • filter now can set to ship & nation code
  • fix result count not work when use search
  • split nation to 2 line
  • fix some text to match en wiki

2021-05-10

2021-05-07

  • add TW (Traditional Chinese)
    • convert from CN cause TW server missing some data
  • add result count for ship
  • use EN as default language
  • use correct EN name instead of convert from this

    now the search support this name too

2021-05-06

  • add layout switch
  • auto save&load option

2021-05-04

  • now can save/load/remove fleet in local
  • filter now use set

2021-05-03

  • add search for ship name, support CN/EN/JP
  • 4 normal + submarine fleet
  • compress data string

2021-04-30

  • add option for duplicate ship

2020-11-27

  • fix filter issue
  • add ship/equip (event 2020-11-26)

2020-09-24

  • improve data export/import
  • add a button to remove all ship at once
  • auto save&load setting via cookie

2020-09-20

  • fix BBV not showing
  • for the BBV, add [other] type to back too
  • now showing BB main gun base
  • correctly limit equip

2020-09-18

  • new ship/equip added
    (I have to wait until EN server updated to get the translation of new equip)
  • add [other] type to front filter for new ship
  • display full name when cursor on the ship/equip

2020-09-02

  • new version
  • check duplicate ship/equip
  • add import/export setting

Browser support

If it feel slow, try turn on the hardware acceleration in your browser.
Recommend using Chrome for the best experience.
This site was developed and tested on Chrome/Firefox.
IE Edge(Old) is unsupported.
Compatibility with other browsers is unknown.

About CD calculation

The CD calculation of this tool is designed to perfectly match the values displayed in the game.
If you need a more detailed/real CD. Please check other CD calculator(Chinese only).

Related userscripts

for CN WIKI

for AzurLaneSD

CN Wiki version

CN Wiki version
Caution! Data stored in two versions are not compatible!
now shoud load data from CN Wiki version (irreversible)

Data source

CD calculator

There are some values that need to be very accurate.
It's a giant rabbit hole.
If you can. The most accurate way is to simulate the entire game.

Hull codes

Hull classification symbol

TW&CN JP EN CODE
潛艇 潜水艦 Submarine SS
潛母 潜水空母 Submarine Carrier SSV
驅逐 駆逐 Destroyer DD
輕巡 軽巡 Light Cruiser CL
重巡 重巡 Heavy Cruiser CA
超巡 超甲巡 Large Cruiser CB
戰巡 巡洋戦艦 Battle Cruiser BC
戰列 戦艦 Battle Ship BB
輕航 軽空母 Light Carrier CVL
航母 空母 Carrier CV
重砲 砲艦 Monitor BM
維修 工作 Repair Ship AR
其他 その他 Other Other
TW&CN JP EN CODE
白鷹 ユニオン Eagle Union USS
皇家 ロイヤル Royal Navy HMS
重櫻 重桜 Sakura Empire IJN
鐵血 鉄血 Iron Blood KMS
東煌 東煌 Dragon Empery PRAN/ROC
撒丁帝國 サディア Sardegna Empire RN
北方聯合 北連 Northern Parliament SN
自由鳶尾 アイリス Iris Libre FFNF
維希教廷 ヴィシア Vichya Dominion MNF
其他 その他 Other Other

fleetdata version

  • 0.07: argument slot / argument level
  • 0.06: affinity
  • 0.05: ship & equip level / formation_data
  • 0.04: only ship & equip id