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update to bepinex 6.0.0-pre.1
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xKiraiChan committed Aug 18, 2022
1 parent 62eb2c2 commit 32b8547
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Showing 8 changed files with 9 additions and 8 deletions.
2 changes: 1 addition & 1 deletion IgnoreSyncCollision/IgnoreSyncCollision.csproj
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<ItemGroup>
<PackageReference Include="ChilloutVR.GameLibs" Version="0.*-*" />
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Unity" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.Unity.Mono" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.28" IncludeAssets="compile" />
</ItemGroup>

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6 changes: 2 additions & 4 deletions IgnoreSyncCollision/Plugin.cs
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[assembly: MelonLoader.MelonGame("Alpha Blend Interactive", "ChilloutVR")]
#else
using BepInEx;
using BepInEx.Unity.Mono;
#endif

namespace com.github.xKiraiChan.CVRPlugins.IgnoreSyncCollision
{
#if MELONLOADER
public class Mod : MelonLoader.MelonMod {
public override void OnApplicationStart()
#else
[BepInPlugin(GUID, "IgnoreSyncCollision", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
public const string GUID = "com.github.xKiraiChan.CVRPlugins.IgnoreSyncCollision";
#endif

#if MELONLOADER
public override void OnApplicationStart()
#else
private void Awake()
#endif
{
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2 changes: 1 addition & 1 deletion LocalMirror/LocalMirror.csproj
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<ItemGroup>
<PackageReference Include="ChilloutVR.GameLibs" Version="0.*-*" />
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Unity" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.Unity.Mono" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.28" IncludeAssets="compile" />
</ItemGroup>
</Project>
1 change: 1 addition & 0 deletions LocalMirror/Plugin.cs
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@@ -1,6 +1,7 @@
using ABI_RC.Systems.MovementSystem;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.Mono;
using System;
using System.Reflection;
using UnityEngine;
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2 changes: 1 addition & 1 deletion MenuFreeze/MenuFreeze.csproj
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<ItemGroup>
<PackageReference Include="ChilloutVR.GameLibs" Version="0.*-*"/>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Unity" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.Unity.Mono" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.28" IncludeAssets="compile" />
</ItemGroup>
</Project>
1 change: 1 addition & 0 deletions MenuFreeze/Plugin.cs
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@@ -1,6 +1,7 @@
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Systems.MovementSystem;
using BepInEx;
using BepInEx.Unity.Mono;
using HarmonyLib;
using System;
using System.Reflection;
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2 changes: 1 addition & 1 deletion MicSoundIndicator/MicSoundIndicator.csproj
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Expand Up @@ -22,7 +22,7 @@
<ItemGroup>
<PackageReference Include="ChilloutVR.GameLibs" Version="0.*-*" />
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Unity" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="BepInEx.Unity.Mono" Version="6.0.0-*" IncludeAssets="compile" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.28" IncludeAssets="compile" />
</ItemGroup>
</Project>
1 change: 1 addition & 0 deletions MicSoundIndicator/Plugin.cs
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using ABI_RC.Core.Base;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Unity.Mono;
using HarmonyLib;
using System;
using System.IO;
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