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nv2a: Vulkan line width #1872
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nv2a: Vulkan line width #1872
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98570a4
Implemented Line Width Scaling in Vulkan (not working at the moment)
faha223 cf40733
Fixed it by removing the VK_DYNAMIC_STATE_LINE_WIDTH dynamic state
faha223 43967fa
Merge branch 'master' into VulkanLineWidth
faha223 c8c7723
Removed the change from display.c because it isn't required.
faha223 3b5528a
Merge branch 'master' into VulkanLineWidth
faha223 3237f80
Merge branch 'master' into VulkanLineWidth
faha223 0ef516a
Merge branch 'master' into VulkanLineWidth
faha223 cbbdbc8
Merge branch 'master' into VulkanLineWidth
faha223 a699c46
Merge branch 'master' into VulkanLineWidth
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Like for GL, before using a value other than 1, we must check that the device supports wideLines and the supported value ranges. Check out VkPhysicalDeviceFeatures/VkPhysicalDeviceLimits
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Thanks! I removed this change as well as the one in create_clear_pipeline in draw.c because it became apparent that these functions aren't being called when surface scale factor changes and that doesn't seem to affect the rendered image.
In the remaining change in create_pipeline in draw.c I've added logic to clamp the line width to a value within the range defined in r->device_props.limits.lineWidthRange
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Yeah, display and clear pipelines shouldn't be drawing lines. Only draw pipeline needs the line width adjustment