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修复了 延迟触发表情 的文档错误 移除了 多轨播放动画(与1.20兼容性较差) 移除了 延迟面捕输入参数(好像没啥需要用到的地方)
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6 changes: 6 additions & 0 deletions
6
使用说明/归档/DelayInputParameter[延迟面捕输入参数]/尚未团子.DelayInputParameter.json
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[ | ||
{ | ||
"Parameter": "FaceAngleX", | ||
"DelayTime": 1000.0 | ||
} | ||
] |
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# DelayInputParameter[延迟面捕输入参数] | ||
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## 这个扩展是做什么的? | ||
将VTS的内置面捕输入参数延迟一定的时间(毫秒)再传输到输出参数。 | ||
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此扩展的优先级低于使用API的面捕输入(如VBridger),如果使用此类插件,可以删除此扩展。 | ||
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## 配置文件在代码中的结构定义 | ||
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```C# | ||
// 配置列表 | ||
public List<DelayInputParameterConfig> configs = new List<DelayInputParameterConfig>(); | ||
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public class DelayInputParameterConfig | ||
{ | ||
// 输入参数名 | ||
public string Parameter; | ||
// 延迟时间(毫秒) | ||
public float DelayTime; | ||
} | ||
``` | ||
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## 如何编写DelayInputParameter的配置文件 | ||
首先复制一份给出的示例配置文件,将配置文件的名字改成 模型名.DelayInputParameter.json,然后根据需要修改配置文件即可。 | ||
示例文件的内容如下 | ||
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`尚未团子.DelayInputParameter.json` | ||
```json | ||
[ | ||
{ | ||
"Parameter": "FaceAngleX", | ||
"DelayTime": 1000.0 | ||
} | ||
] | ||
``` | ||
注 | ||
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DelayTime的单位为毫秒 |
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4 changes: 1 addition & 3 deletions
4
...型师看]/MutiMotionPlayer[多轨动画播放]/多轨动画播放说明.md → 使用说明/归档/MutiMotionPlayer[多轨动画播放]/多轨动画播放说明.md
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16 changes: 16 additions & 0 deletions
16
使用说明/扩展脚本配置文件使用说明[高级设置 一般是模型师看]/DanMuTriggerAudio[弹幕触发音效]/DanMuTriggerAudio.json
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[ | ||
{ | ||
"DanMu": "大叫", | ||
"AudioFile": "大叫.wav", | ||
"Muti": true, | ||
"Volume": 1.0, | ||
"CD" : 5.0 | ||
}, | ||
{ | ||
"DanMu": "喵", | ||
"AudioFile": "喵叫.wav", | ||
"Muti": true, | ||
"Volume": 1.0, | ||
"CD" : 0.0 | ||
} | ||
] |
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