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xoxor4d committed Mar 17, 2024
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<h1 align="center">CoD-Black Ops rtx-remix compatibility mod</h1>
<h1 align="center">CoD: Black Ops rtx-remix compatibility mod</h1>

<div align="center" markdown="1">

Expand All @@ -13,7 +13,7 @@ It does __not__ come with a 'rtx mod' -> meaning no custom models nor materials.

<div align="center" markdown="1">

![img](img/01.jpg)
![img](img/02.jpg)

only compatible with sp (including [game_mod](https://github.com/Nukem9/LinkerMod))

Expand All @@ -22,56 +22,54 @@ only compatible with sp (including [game_mod](https://github.com/Nukem9/LinkerMo
# Usage

#### A. Easy way but might not feature the latest and greatest:
1) Download the latest [release](https://github.com/xoxor4d/t5-rtx/releases) and extract the contents into your CoD-BO1 root directory.
1) Download the latest [release](https://github.com/xoxor4d/t5-rtx/releases) and extract the contents into your CoD:BO1 root directory.

2) Download the latest release of [asi-loader](https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases) (non-x64)
and extract the dll that comes with it (probably `dinput8.dll`) into your CoD-BO1 root directory.
and extract the dll that comes with it (probably `dinput8.dll`) into your CoD:BO1 root directory.

3) Rename the extracted dll file (probably `dinput8.dll`) to `DSOUND.dll`.

4) Start the game. The in-game console or the game window itself should show `t5-rtx-version >` if the asi was loaded correctly

<br>
4) Start the game. The in-game console or the game window itself should show `t5-rtx-version` if the asi was loaded correctly

5) Read the `Dvars / Console Commands` and `Current issues` sections

<br>

#### B. Manual way but always up-to-date:

1) Install [asi-loader](https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases) (__A. Step 2__)
1) All of the above steps

1) Install the latest full rtx-remix release (0.4.0 at this time)
2) Install the latest full rtx-remix release (0.4.0 at this time)
https://github.com/NVIDIAGameWorks/rtx-remix/tags

<br>

3) (Optional) Install the latest `github action` builds of:
remix bridge - https://github.com/NVIDIAGameWorks/bridge-remix/actions
remix runtime - https://github.com/NVIDIAGameWorks/dxvk-remix/actions

<br>

4) Download the latest t5-rtx `github actions` build:
Release-binaries-t5-rtx - https://github.com/xoxor4d/t5-rtx/actions
- Drop `t5rtx.asi` and the contents of the `assets` folder into your CoD-BO1 root directory and start the game.
The in-game console or the game window itself should show `t5-rtx-version >` if the asi was loaded correctly.

<br>
<br>

5) Read the `Dvars / Console Commands` and `Current issues` sections
## ⚠️ Current issues:
- vid_restart (changing resolution / refreshrate) should generally work but might cause the game to be unstable afterwards
- main menu TV might behave odd and will be darker after a map was loaded (changing hash etc)

<br>
<br>

## ⚠️ Current issues:
- changing resolution or anything else that requires the game to restart the renderer WILL currently crash the game
- the main menu will be darker after a map was loaded (reason unkown)
<div align="center" markdown="1">

![img](img/01.jpg)
</div>

<br>

## Compiling yourself:
1. setup `CODBO1_ROOT` environment variable with path to your CoD-BO1 directory (optional)
1. setup `CODBO1_ROOT` environment variable with path to your CoD:BO1 directory (optional)
2. run `generate-buildfiles_vs22.bat` to generate build files (build folder)
3. compile and copy `t5rtx.asi` to your CoD-BO1 root folder
3. compile and copy `t5rtx.asi` to your CoD:BO1 root folder
- ^ automatically happens if you setup `CODBO1_ROOT`

<br>
Expand All @@ -87,4 +85,5 @@ remix runtime - https://github.com/NVIDIAGameWorks/dxvk-remix/actions
## Credits
- [people of the showcase discord](https://discord.gg/j6sh7JD3v9) (for testing, feedback and ideas)
- [Nukem - LinkerMod](https://github.com/Nukem9/LinkerMod)
- [nvidia - rtx-remix](https://github.com/NVIDIAGameWorks/rtx-remix)
- [nvidia - rtx-remix](https://github.com/NVIDIAGameWorks/rtx-remix)
- [Rektinator](https://github.com/RektInator)
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