Release includes:
- dxvk-remix actions build: https://github.com/NVIDIAGameWorks/dxvk-remix/actions/runs/8437723042
- bridge-remix actions build: https://github.com/NVIDIAGameWorks/bridge-remix/actions/runs/8397501958
- asi loader: https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases/tag/v7.1.0
- all required t5- rtx assets
- sample rtx mod (main menu - kino der toten - second sp level)
Changelog:
- added dvar
r_showTessSkin
to enable info about skinned surfaces - added dvar
fx_cull_elem_draw
to disable fx culling within a certain radius - fixed the excessive smearing issue on skinned meshes (mostly npc's)
- fixed an issue with fastfile loading
- the player now casts a shadow (can be disabled via dvar
r_enablePlayerShadow
) - disabled rendering of the second (weird textured - shader based) eye layer on npc's
- stop scripts from setting
cg_fov
values (from game_mod) - performance boost for effects
- effects now use proper color and alpha values
- various
map_settings.ini
andrtx.conf
tweaks (mainly for zm theater)