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audio/wiiu: Add maps for mono and stereo audio
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/* | ||
Simple DirectMedia Layer | ||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | ||
This software is provided 'as-is', without any express or implied | ||
warranty. In no event will the authors be held liable for any damages | ||
arising from the use of this software. | ||
Permission is granted to anyone to use this software for any purpose, | ||
including commercial applications, and to alter it and redistribute it | ||
freely, subject to the following restrictions: | ||
1. The origin of this software must not be misrepresented; you must not | ||
claim that you wrote the original software. If you use this software | ||
in a product, an acknowledgment in the product documentation would be | ||
appreciated but is not required. | ||
2. Altered source versions must be plainly marked as such, and must not be | ||
misrepresented as being the original software. | ||
3. This notice may not be removed or altered from any source distribution. | ||
*/ | ||
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#ifndef SDL_wiiuaudio_mix_h_ | ||
#define SDL_wiiuaudio_mix_h_ | ||
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/* Some defines to help make the code below more readable */ | ||
#define AX_VOICE(x) x | ||
#define AX_CHANNEL_LEFT 0 | ||
#define AX_CHANNEL_RIGHT 1 | ||
#define AX_BUS_MASTER 0 | ||
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/* TODO: AXGetDeviceChannelCount. For now we'll use Decaf's values. | ||
* According to Decaf, the TV has 6 channels and the gamepad has 4. We set up | ||
* both arrays with 6, the Gamepad callbacks just won't use the whole buffer. */ | ||
#define AX_NUM_CHANNELS 6 | ||
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static AXVoiceDeviceMixData stereo_mix[2 /* voices */][AX_NUM_CHANNELS] = { | ||
[AX_VOICE(0)] = { | ||
[AX_CHANNEL_LEFT] = { | ||
.bus = { | ||
[AX_BUS_MASTER] = { .volume = 0x8000 }, | ||
} | ||
}, | ||
}, | ||
[AX_VOICE(1)] = { | ||
[AX_CHANNEL_RIGHT] = { | ||
.bus = { | ||
[AX_BUS_MASTER] = { .volume = 0x8000 }, | ||
} | ||
}, | ||
}, | ||
}; | ||
static AXVoiceDeviceMixData mono_mix[1 /* voice */][AX_NUM_CHANNELS] = { | ||
[AX_VOICE(0)] = { | ||
[AX_CHANNEL_LEFT] = { .bus = { | ||
[AX_BUS_MASTER] = { .volume = 0x8000 }, | ||
}}, | ||
[AX_CHANNEL_RIGHT] = { .bus = { | ||
[AX_BUS_MASTER] = { .volume = 0x8000 }, | ||
}}, | ||
}, | ||
}; | ||
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#define WIIU_MAX_VALID_CHANNELS 2 | ||
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#endif //SDL_wiiuaudio_mix_h_ |