Skip to content

Commit

Permalink
replaced surprise + removed panic from wilderness
Browse files Browse the repository at this point in the history
  • Loading branch information
yochaigal committed Jul 23, 2023
1 parent 487ef7d commit 4f82ea3
Show file tree
Hide file tree
Showing 2 changed files with 1 addition and 21 deletions.
9 changes: 1 addition & 8 deletions wip/2e/dungeon-exploration.md
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,7 @@ search_exclude: true

- A character that is surrounded by enemies, enveloped by darkness, or facing their greatest fears may experience _panic_. A **WIL** **save** is typically required to avoid losing control and becoming _panicked_.
- A _panicked_ character must make a **WIL** **save** to overcome their condition as an **action** on their **turn**.
- A _panicked_ character has 0 **HP**, is always _surprised_, and all of their attacks are _impaired_.
- A _panicked_ character has 0 **HP**, does not act in the first round of combat, and all of their attacks are _impaired_.

## Dungeon Elements

Expand Down Expand Up @@ -183,10 +183,3 @@ Now that all three players have taken a turn, the **Warden** rolls on the [**Dun
> **Combat ensues between the party members in the Courtyard - a _turn undead_ spellbook is used, and the player characters are quickly (and brutally) victorious. Gar returns from the tunnel just as the fight is ended.**
**Warden**: _"Alright folks. You've each completed a full turn. Please tell me what you plan to do next..."_

## Credits

- [The Cairn Adventurer’s Guide](https://adamhensley.itch.io/cairn-adventurers-guide) by Adam Hensley
- [Dungeon Adventuring](https://oldschoolessentials.necroticgnome.com/srd/index.php/Dungeon_Adventuring)
- [The Necropraxis Hazard System](https://www.necropraxis.com/2017/11/22/hazard-system-v0-3/)
- [The Black Hacke 2e](https://www.drivethrurpg.com/product/255088/The-Black-Hack-Second-Edition)
13 changes: 0 additions & 13 deletions wip/2e/wilderness-exploration.md
Original file line number Diff line number Diff line change
Expand Up @@ -67,12 +67,6 @@ search_exclude: true
> ### Light Sources
> A torch can be lit 3 times before degrading. A lantern can be relit 6 times per oil can, but requires more inventory slots.
### Panic

- A character that is surrounded by enemies, enveloped by darkness, or facing their greatest fears may experience _panic_. A **WIL** **save** is required to avoid losing control and becoming _panicked_.
- As an **action**, a _panicked_ character can make a **WIL** **save** to overcome the _panic_ condition.
- A _panicked_ character has 0 **HP**, always fails the DEX save at the start of combat, and all of their attacks are _impaired_.

## Difficulty

- An area's [**weather**](#weather-difficulty), [**terrain**](#terrain-difficulty), obstacles, [**night travel**](#night), and slow or injured party members can reduce travel speed or make travel impossible. Characters that are _deprived_ always slow down the entire party.
Expand Down Expand Up @@ -182,10 +176,3 @@ The **Warden** rolls on the **Events** table, and the result is **Environment**.
As night descends, the party finds a large, rocky, outcropping that would work as a suitable shelter. There is no water nearby, but this location should be sufficient for their current needs. They agree to **Make Camp** as their final **watch**, choosing a **Watch Rotation** that should allow all party members a decent rest, and a chance to shed any **Fatigue** they have. Each party member consumes a ration, and the **Warden** rolls on the **Events** table. The result is a **Sign**. The **Warden** describes the flickering ghost of a torchlight in the distance. Could it be another party, or perhaps bandits, or even a dangerous creature on the prowl?

The party rests, erasing their **Fatigue**. They mark their current location on the map, noting that should everything go well the following day, they should only have to spend one **watch** to arrive at the ruins of **Ein Eyton** by the _afternoon_.

## Credits

- [The Cairn Adventurer’s Guide](https://adamhensley.itch.io/cairn-adventurers-guide) by Adam Hensley
- [Yet Another Hexcrawl Procedure](https://dangerisreal.blogspot.com/2021/08/yet-another-hexcrawl-procedure-there-is.html) by Danger is Real
- [Overland Travel Time for OSR games](https://magickuser.wordpress.com/2020/02/19/overland-travel-time-for-osr-games/) by Vagabundork
- [Wilderness Adventuring](https://oldschoolessentials.necroticgnome.com/srd/index.php/Wilderness_Adventuring) from Old School Essentials

0 comments on commit 4f82ea3

Please sign in to comment.