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SimpleJmonkeyGame

Introdution

A 3D game scenerio developed by JmonkeyEngine. The 3D animation imported in this simple game is produced by Blender.

Steps

  • Use Blender to make 3D fish animation, including swimming forward, stationary idle animation and 180 degree turn animation.
  • Import Blender model to Jmonkey IDE. Use animation engine and keyboard to control 3D model. The key ’t’ trigger a one time 360 degree bending turn. The key ’s’ is for swimming but it should trigger a continously playing the swim which should only stop if the key is pressed again. Finally, the key ’i’ behave like ’s’ key but make the fish idle stationary
  • Create 3D scenerio model
  • Add physical attibutes to objects, such as gravity, collisions and force
  • Add Nifty GUI to contol different scenerio

Game Scenerio

Red ball + Dinosaur Model + Orignal ball number

Blue ball + Grog Model + Five-fold ball number

Green ball + Blub Model + Orignal ball number

Blub Model controlled by keyboard

About

A 3D game scenario uses JmonkeyEngine and Blender

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