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Project 3 for EECS 494 GAME DESIGN @ UNIVERSITY OF MICHIGAN "Friend and Foe" a 2vs2 game implemented on Unity. =========================================== TEAM MEMBERS: 1. Huang, Zanhua 2. Luo, Ying 3. Teng, Mengqiu 4. Tu, Kaiwei =========================================== This game needs 4 players with 4 controllers. 1. Use Left Stick to control character movement. 2. Player 0 can press Options(PS4) / start(Xbox) to call the menu page. Player 0 can choose to restart the game and exit the whole application. 3. When on a station, press B (Xbox) or press O (PS4) to sit down on it. 4. When sat down on a gear, press B (Xbox) or press O (PS4) to leave the seat. 5. When sat down on the "attack station", use left stick to tune the direction of weapon and press A (Xbox) or press X (PS4) to attack. In tutorial mode, these two functionalities are sometimes intentionally forbidden. 6. When sat down on a "shield station", the shield will be turned on automatically (if CD is OK). Use left stick to tune the direction of shield. In tutorial mode, these two functionalities are sometimes intentionally forbidden. 7. When sat down on a “wheel station", use left stick to control submarine movement and press A (Xbox) or press X (PS4)to make submarine dash. The dash has a very short cd. In tutorial mode, this functionality is sometimes intentionally forbidden. 8. Players can use Left Stick + A (on Xbox) or Left Stick + X (on PS4) to dash. 9. On ladder, players can press A (Xbox) or press X (PS4) to Jump Down. When pressing X/A, player can also use left stick to change the direction of jumping. Collision between players won't occur if at least one of them are "jumping". 10. When submarine gets hurt, angry points will be added to the submarines (energy bar). When the angry points bar is full, the player can use right shoulder to trigger super laser weapon (huge cannon) when sitting on weapon station. 11. Almost all operations can be achieved using left stick + A + B (on Xbox) or left stick + O + X (on PS4). (Right sohulder is needed to trigger huge cannon). 12. Tutorial/UI is mostly designed for PS4 Controllers.
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Project 3 for the EECS494: Game Design and Development.
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