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update docs
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z3y committed Sep 23, 2024
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1 change: 1 addition & 0 deletions Docs~/pages/live-preview.mdx
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Live Preview updates all constant properties like Color, Float while working on the shader for preview in the scene view.
It does not work with other materials.
This is similar to shader locking or baking which optimizes the shader by reducing the need for material properties.

![Image](/generated-material.png)

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5 changes: 5 additions & 0 deletions Docs~/pages/toon.mdx
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Expand Up @@ -32,6 +32,11 @@ Use the `Outline Pass Branch` to customize the outputs of the outline pass.
This can be used for example to set a different color for outlines from the base pass.
![Image](/outlines.png)

## Transclipping

Using the Transclipping rendering mode you can fix certain transparency issues.
This mode allows receiving shadows.

## Audio Link

Use it to adjust any variable.
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