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The current simple Q and MonteCarlo learners use inheritance to implement the game specific nuances that it's training. I'm not the biggest fan of inheritance and being able to compose the games along with the learners instead feels a lot cleaner. This branch is an attempt to do that. However, the result is a bit clumsy, so just leaving it in a branch for now.
I think it'd help to write out each use case. The current learners are the simple Q learner, Monte Carlo, and Alpha Zero. Each has slightly different usages of the games that it trains on, so it's tough to generalize everything, or at least, it would require more thought and planning.