Build the world around you
Hi, i'm doing one thing which i think is interesting in a certain sense.
That is: Building the world around you!
It's a hard thing obviously, but now i decide to start from a easy way. I will use vs2019+QT+OpenMVG+OpemMVS to build a visualized framework.
The OpenMVG is a open Multiple View Geometry framework, providing an end-to-end 3D reconstruction from images framework compounded of libraries, binaries, and pipelines. which recovering camera poses and a sparse 3D point-cloud from an input set of images
The OpenMVS is a library for computer-vision scientists and especially targeted to the Multi-View Stereo reconstruction community, aims at providing a complete set of algorithms to recover the full surface of the scene to be reconstructed. The input is a set of camera poses plus the sparse point-cloud and the output is a textured mesh.
Our goal is outputing a 3d mesh with real texture from a set of images. Like this:
1. QT 5.12.9 (it's ok to configure your own version)
2. OpenMVG(it's not needed now)
3. OpenMVS(it's not needed now)
2021-6-16:
Completed works :
- Image zooming and moving with mouse interaction
- Images' previews
- Windows' size adaptation
2021-6-11:
Completed works :
- loading images and displaying them.
If you are a Chinese, welcome to fllow my blog : https://blog.csdn.net/rs_lys