I'm done with this repo and the lack of work of my partner. Information below is from the original message of the project.
I'll be making a new repo and writing my own item classes and going about it on there as this repo is done.
This is a simple console-based RPG by @NathanielMullins who only did the Item class and procrstinated the entire time. So I'm done with it. @133794m3r Who did almost all of the work and is thus restarting on his own.
This project is the capstone for ITP-298. Nathaniel and I discussed via email about what project to do and settled on a text-based RPG wrote in C++.
It was designed to mimic a real-world project as much as possible through the planning and implementation phases. We utilized a Kanban board, Issues, Milestones to help keep everything on task.
- Wrote in C++
- Targets C++14 or Later
- Implements OOP/Inheritance
- Full ANSI escape code use/Partial screen refreshes.
- uses STL
- Uses PR/push to master checks.
- All modules are tested
- Works exactly the same on GNU/Linux, Windows, and MAC OS X
- Will compile with no warnings(eventually)
- Uses the CMake build system
- KanBan board for task management
- Feature branches
- Master always works
- PR for merges and code review for every PR
- Issues laying out tasks and assignments