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Releases: 7d2d-sorcery/Sorcery

v0.806 Alchemy, Public Content Lock

29 Jul 04:27
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v0.806 Alchemy, Public Content Lock
POLL: Crafting Times Reduced and Standardized (Essence, Extract, Powder, Thread)
CHANGE: Prevent Duplicate Quest Acceptance
FIX: Perk UI Arrows usable again
FIX: Lock Shatter II & III prematurely... "unlocked"

v0.805 Hotfix Update - LIVE
HOTFIX: Intro Elixir Unusable (retroactive)
NEW: Spell Light Rune
IMPROVED: Planted Tree Essence Harvesting
IMPROVED: Wild Tree Essence Harvesting
IMPROVED: T3-5 Essence Harvesting
NEW: Sorcery Credits

v0.8 Alchemy + Mastery Overhaul
NEW: Alchemy Station
NEW: Spinning Wheel
NEW: Enchanted Mortar
NEW: Alchemy Potions
NEW: Alchemy Elixirs
NEW: Alchemy Bombs
NEW: Mastery Quests
NEW: Intro Element Choice
NEW: Intro Spellcasting
NEW: Fire, Ice, Lightning, Omni Arrows
NEW: Fire, Ice, Lightning, Omni Bolts
NEW: Sexier Crafting
NEW: Many additional goodies!
COMPATIBILITY: Ravenhearst 5.4
COMPATIBILITY: Darkness Falls 2.2

v0.8 Alchemy + Mastery Overhaul!

22 Jul 10:36
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This overhaul requires a New Game and introduces:

  • Alchemy
  • Potions
  • Elixirs
  • Bombs
  • Spell Arrows + Bolts
  • Tailoring
  • Mastery Quests
  • Day 1 Spellcasting
  • Sexier Crafting + Recipes
  • Many additions
  • RH 5.4 Compatibility

v0.76 - LIGHTNING PLUS!

11 May 03:21
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  • NEW: Meteor Shower Upgrade
  • NEW: Supporter Rune, Altin's Touch
  • NEW: Sorcery Treasury Perk Tree
  • NEW: Treasury Rewards
  • BUFF: Charge Speed Doubled
  • BUFF: All T1 Spells
  • BUFF: All T2 Spells
  • BALANCE: All Spells

PREVIOUS

  • NEW: Lightning Mastery
  • NEW: Lightning, T1 Spell
  • NEW: Nova, T2 Lightning Spell
  • NEW: Storm, T3 Lightning Spell
  • NEW: Meteor, T3 Fire Spell
  • NEW: Teleport - Secondary
  • NEW: Energy Shield - Secondary
  • NEW: Lightning Runes
  • NEW: Lightning Loot
  • NEW: Lightning Strike Rune
  • NEW: Spell Impact Stagger
  • NEW: Spell Charge Block Dmg + Speed
  • NEW: Cast Time per Spell
  • NEW: Degradation per Spell
  • NEW: Cooldown indication

Sorcery v0.7 - Stable

21 Apr 07:24
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Sorcery v0.7 - Stable

  • NEW: Spell Charging (See Notes)
  • NEW: Stack Overhaul (See Notes)
  • NEW: Sorcery Crafting now tied to
  • FIXED: Multiplayer Bugs (See Notes)
  • FIXED: DF Sorcery Crafting
  • FIXED: RH Sorcery Crafting
  • FIXED: Certain Entities were immune to Spells (DF / RH / Custom Entities)
  • FIXED: Unreliable Rune Damage / Effects
  • BALANCE: All Spells balanced and now properly rely on Stacks (Orbs)
  • BALANCE: Kill XP target marking expires shortly after leaving vicinity of marked foes
  • UPGRADE: Sorcery Framework upgraded for even better performance and compatibility (See Notes)

Sorcery v0.69 - Stable

29 Mar 08:49
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Sorcery v0.69 - Stable:

  • Stable: Playthrough Ready
  • Attaining Sorcery is much faster (intro quest)
  • Fire Essence Harvesting +300% (intro buff)
  • Conjure Crafting Time Reduced
  • Conjure Crafting Ingredients Reduced
  • Localization / Descriptions Greatly Clarified
  • Localization / Descriptions Color Coded

Sorcery v0.68 Launcher Integration

17 Mar 12:15
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Sorcery v0.68 Launcher Integration:

  • New Spell: Ice Storm (Tier 3 Ice Spell)
  • Sorcery Loot
  • Trader integration
  • Rune Mods: Lock Shatter I-V
  • Rune Crafting (Conjure)
  • Armor Crafting (Conjure)
  • Rebalanced Fire and Ice Mastery
  • Rebalanced Spells
  • Rebalanced Spellcasts
  • Localization updates
  • Various tweaks
  • Mod Launcher integration!

** Many thanks to sphereii for the awesome work with the Mod Launcher AND the amazing addition of automatic Localization handling!