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Releases: AngellusMortis/BoundlessProxyUi

Fixes error server prefix

09 Apr 22:58
5ed9c20
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Support for Testing Universe

31 Mar 12:35
0fe6cc4
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Actions Build: https://github.com/AngellusMortis/BoundlessProxyUi/actions/runs/693172464

  • Add support for the Testing Universe
    • Start Boundless and go to your settings. Update the following:
      • Discovery Server -> ds-testing.playboundless.com
      • Server Prefix -> gs-testing
      • Boundlexx Base URL -> testing.boundlexx.app
      • Get a Testing Universe API key from @AngellusMortis
  • Updates ProxyUI to use Boundlexx v2 API for retrieving world data. Should lead to drastically improved start up times

User specific AppData

28 Sep 16:24
e9f9301
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Actions Build: https://github.com/AngellusMortis/BoundlessProxyUi/actions/runs/276978011

  • If you use the .msi version, the game will now use %APPDATA%\BoundlessProxyUI as the default folder for exports/config/logs
  • If you are migrating from a pre-1.4.4 version installer version and want to keep your settings, move C:\Program Files\BoundlessProxyUI\BoundlessProxyUi.exe.Config to %APPDATA%\BoundlessProxyUI\proxyui.config. You will likely need to create the BoundlessProxyUI folder.

Overflow Exception Fix

27 Sep 20:54
f2176df
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Actions Build: https://github.com/AngellusMortis/BoundlessProxyUi/actions/runs/275559582

  • Increases WsFrame header size to 14 to make the correct standard. Fixes overflow exception for some users.

Packaging and Logging Improvements

27 Sep 17:56
ec6f6d9
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Actions Build: https://github.com/AngellusMortis/BoundlessProxyUi/actions/runs/275407697

  • Converts ClickOnce installer with Setup Project to allow packaging into an msi installer
  • Removes option to disable logging. Logs are deleted when application is opened, so they should not overflow.
  • Adds more logging to Websocket MITM to troubleshoot issues
  • Removes extra loose files

Adds CI workflows

26 Sep 05:56
17555e3
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Actions Build: https://github.com/AngellusMortis/BoundlessProxyUi/actions/runs/273597138

  • Adds "installable" version
  • Automated builds on commit
  • Automated releases on tag
  • Upgrades to .NET 4.8
  • Removes uploading of "simple" World Control data

Cleanup and Logging

25 Sep 20:11
92ad19d
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  • Separates JsonUploadWindow/ProxyUiWindow from MITM so they can purely act as UI component and be closed/open freely
  • Removes all non-UI logic from JsonUploadWindow and renames it to SettingsUiWindow
  • Cleans up settings logic and improves Settings window (file dialog for Export folder!)
  • Adds logging. You can check "Enable Debug Log" to have BoundlessProxyUI start writing to an output log in the same folder as executable proxyui.log

Fixes Decoding WC Data on Unfinalized Worlds

24 Sep 21:58
b64feab
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1.3.0.2

Fixes decoding WC data on unfinalized worlds

Fixes World Control JSON decoding

24 Sep 16:50
4ce3e3b
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1.3.0.1

Fixes decoding guild data

Upload World Control data to Boundlexx

23 Sep 04:52
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  • World Control JSON files: You can know open a World Control for a Sovereign world you own and it will save a new JSON file with the details of World Control data
  • World Control JSON files can be uploaded to Boundlexx just like World JSON files. Uploads of these files are rated limit to 1/minute, so it may not upload every time you open your World Control (there is a ton of data in that file to process). Data includes all possible Sovereign colors and it works with worlds regardless if the colors are finalized and can be changed or not.
  • Adds more settings: Option to ignore error Message Boxes (they still appear in status bar), Option to save World Control JSON file to disk, Option to configure base export directory for JSON files, Option to upload World Control JSON file to Boundlexx