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Change: Carrier base gets added automatically; Deletion will affect all carrier parts (the carrier is not movable though).
Change: Intel: The map only opens for the player that picked it up. Who actually gets the intel as well still depends on the settings.
Change: Heal and injury modules check for ace_medical instead of ace_main (by @CreepPork).
Feature: Promote player to Zeus; This module is only available for admins when the execute code module is disabled; The rights are lost when the player respawns or disconnects (by @CreepPork).
Feature: Function Viewer Module (Dev Tools).
Feature: Switch Unit, an alternative to remote control, which gives full control over the unit (hotkey: LSHIFT + 2xLMB).
Feature: Side as a group attribute (new attribute button).
Feature: Change Zeus vision mode brightness (feature inspired by ACE3; ALT+PAGE UP/DOWN by default)
Feature: IED and Suicide Bomber modules (by @CreepPork).