Releases
v1.1.0
Change log
Modules
New
Advanced Hint (= readded vanilla training hint module). #294
Revised
Artillery Fire Mission:
Feature: Precision option. #321
CAS - Bomb Strike
Fix: Was terribly inaccurate even for vanilla planes. #314
Damage Buildings:
Fix: Did not work on certain dedicated servers. #303
Spawn units (reinforcement):
Fix: Armed aircrafts were distracted by enemies.
Fix: Some CUP planes did not work (started on the floor rather than in air).
Feature: HALO option for planes.
Teleport Player:
Feature: Additional Option: none, include vehicle or HALO (new).
Note: HALO will move the player 3000 m above the location, move his backpack ventral and add a chute.
Copy Mission SQF:
Fix: Minor script error. #185
Attribute windows
Revised
Waypoints
Revised
Paradrop (also applies to the key-binding and reinforcement module)
Fix: Chute openning animation is smoother. #321
Feature: AI accounts to a certain extend for paradrop displacment according to fitted functions .
Change: Paradroopers won't open their chute immediately at high altitude (>120 m) => HALO. #321
Settings
Revised
Faction filter
Change: The faction filter is available agian.
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