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Bump cesium from 1.111.0 to 1.116.0 #139

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@dependabot dependabot bot commented on behalf of github Apr 2, 2024

Bumps cesium from 1.111.0 to 1.116.0.

Release notes

Sourced from cesium's releases.

Cesium 1.116

1.116 - 2024-04-01

Highlights include:

  • Fixed issue with BingMapsImageryProvider where given culture option is ineffective #11695
  • Fixed a bug with performance in scenes with multiple tilesets #11878
  • Fixes issue with PolygonGeometry uvs are improperly computed #11767
  • Surface normals are now computed for clipping and shape bounds in VoxelEllipsoidShape and VoxelCylinderShape. #11847
  • Implemented sharper rendering and lighting on voxels with CYLINDER and ELLIPSOID shape. #11875

See the changelog for the complete list of changes.

CesiumJS 1.115

1.115 - 2024-03-01

Highlights include:

  • Added support for I3S Building Scene Layer. #11678
  • Added Scene.pickVoxel to pick individual cells from a VoxelPrimitive, and VoxelCell to report information about the picked cell. #11828
  • Fixed a bug where the camera can stay underground when 3D Tiles are loading in. #11824
  • Fixed a bug with where a mix of empty and non-empty tiles were not refining. #9356
  • Fixed a bug with camera collision with tilesets containing tiles with interleaved buffers #11812
  • Fixed an error when the screenSpaceEventHandler was destroyed before Viewer #10576
  • Fixed how Camera.changed handles changes in roll. #11844

See the changelog for the complete list of changes.

CesiumJS 1.114

1.114 - 2024-02-01

Highlights include several improvements to interaction with 3D Tiles:

  • By default, the screen space camera controller will no longer go inside or under instances of Cesium3DTileset. #11581
  • Clamping to ground, HeightReference.CLAMP_TO_GROUND, and HeightReference.RELATIVE_TO_GROUND now take into account 3D Tilesets. #11604
  • The Cesium3DTileset.dynamicScreenSpaceError optimization is now enabled by default, and tuned to improve performance for street-level horizon views. #11718
  • Added Cesium3DTileset.getHeight to sample height values of the loaded tiles. #11581
  • Fog rendering now applies to glTF models and 3D Tiles. #11744

Other changes include:

  • Added createWorldBathymetryAsync helper function to make it easier to load Bathymetry terrain. #11790
  • Removed the need for node internal packages http, https, url and zlib in the Resource class. This means they do not need to be marked external by build tools anymore. #11773
  • Fixed an issue causing crashes with multiple data sources #7758 and #9154.
  • Fixed a geometry displacement affecting iOS devices #7100

See the changelog for the complete list of changes.

CesiumJS 1.113

1.113 - 2024-01-02

... (truncated)

Changelog

Sourced from cesium's changelog.

Change Log

1.116 - 2024-04-01

@​cesium/engine

Breaking Changes 📣
  • Cesium3DTileset.disableCollision has been removed. Use Cesium3DTileset.enableCollision instead.
  • Globe.terrainExaggeration and Globe.terrainExaggerationRelativeHeight have been removed. Use Scene.verticalExaggeration and Scene.verticalExaggerationRelativeHeight instead.
Additions 🎉
  • Surface normals are now computed for clipping and shape bounds in VoxelEllipsoidShape and VoxelCylinderShape. #11847
  • Implemented sharper rendering and lighting on voxels with CYLINDER and ELLIPSOID shape. #11875
  • Implemented vertical exaggeration for voxels with BOX shape. #11887
  • Added the Check object of validators to the public api and types. #11901
Fixes 🔧
  • Fixed issue with BingMapsImageryProvider where given culture option is ineffective #11695
  • Fixed a bug with performance in scenes with multiple tilesets #11878
  • Fixes issue with PolygonGeometry uvs are improperly computed #11767
  • Fixed voxel rendering bugs for non-spherical ellipsoid shapes #11848
  • Fixed a bug where dynamic geometries caused the Scene to continuously render when running in requestRenderMode #6631

1.115 - 2024-03-01

@​cesium/engine

Breaking Changes 📣
  • By default, instances of Cesium3DTileset will no longer default to enable collisions for camera collision or for clamping entities. #11829
    • This behavior can be enabled by setting Cesium3DTileset.enableCollision to true.
Additions 🎉
  • Added support for I3S Building Scene Layer. #11678
  • Added Scene.pickVoxel to pick individual cells from a VoxelPrimitive, and VoxelCell to report information about the picked cell. #11828
  • Added Scene.defaultLogDepthBuffer to allow changing the default behavior of the logDepthBuffer for newly created Scene instances. #11859
  • Added SensorVolumePortionToDisplay to assist CzmlDataSource in parsing CZML. #11859
Fixes 🔧
  • Fixed a bug where the camera can stay underground when 3D Tiles are loading in. #11824
  • Fixed a bug with where a mix of empty and non-empty tiles were not refining. #9356
  • Fixed a bug with camera collision with tilesets containing tiles with interleaved buffers #11812
  • Fixed a bug affecting voxel shader compilation in WebGL1 contexts. #11798
  • Fixed a bug where legacy B3DM files that contained glTF 1.0 data that used a CONSTANT technique in the KHR_material_common extension and only defined ambient- or emissive textures (but no diffuse textures) showed up without any texture #11825
  • Fixed an error when the screenSpaceEventHandler was destroyed before Viewer #10576

... (truncated)

Commits
  • 4bd2acb re-arrange CHANGES.md
  • bb2a8a8 update third party
  • b0abf89 bump version 1.116, update tokens
  • d9d3618 Merge pull request #11909 from CesiumGS/voxel-sandcastles
  • 8df514e Update Apps/Sandcastle/gallery/Voxels.html
  • d09d922 Update .slackbot.yml
  • 00e2b60 Fix VoxelPrimitiveSpec
  • 4c6e7ea Fix sample index calculation at edge of volume for voxel picking
  • 432e88a Merge pull request #11901 from CesiumGS/add-check-types
  • 7aaa9fc Merge remote-tracking branch 'origin/main' into add-check-types
  • Additional commits viewable in compare view

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Bumps [cesium](https://github.com/CesiumGS/cesium) from 1.111.0 to 1.116.0.
- [Release notes](https://github.com/CesiumGS/cesium/releases)
- [Changelog](https://github.com/CesiumGS/cesium/blob/main/CHANGES.md)
- [Commits](CesiumGS/cesium@1.111...1.116)

---
updated-dependencies:
- dependency-name: cesium
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Apr 2, 2024
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dependabot bot commented on behalf of github May 2, 2024

Superseded by #149.

@dependabot dependabot bot closed this May 2, 2024
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/cesium-1.116.0 branch May 2, 2024 01:07
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