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Biomancy 2 Recipes

Kai edited this page Aug 9, 2024 · 13 revisions

Since: Biomancy v2.2.0.0

Note

All Biomancy Recipes can be found under the mc1.20.1/prod branch in Biomancy/src/generated/resources/data/biomancy/recipes

Ingredient Object

Vanilla Item-Ingredient

{
    "item": <string (item registry-key)>
}

Vanilla Tag-Ingredient

{
  "tag": <string (tag registry-key)>
}

Extended Item-Ingredient

{
  "count": <int>,
  "item": <string (item registry-key)>
}

Extended Tag-Ingredient

{
  "count": <int>,
  "tag": <string (tag registry-key)>
}

Examples

//vanilla
{
  "item": "minecraft:golden_carrot"
}

//extended
{
  "count": 42,
  "item": "minecraft:golden_carrot"
}
//vanilla
{
  "tag": "forge:eggs"
}

//extended
{
  "count": 42,
  "tag": "forge:eggs"
}

Digester Recipe

Schema

{
  "type": "biomancy:digesting",
  "ingredient": <object (vanilla ingredient)>,
  "result": {
    "count": <int>,
    "item": <string (registry-key)>
  },
  "nutrientsCost": <int (nutrients)>,
  "processingTime": <int (ticks)>
}

Note

the count field is optional

Example

{
  "type": "biomancy:digesting",
  "ingredient": {
    "tag": "forge:seeds"
  },
  "result": {
    "item": "biomancy:nutrient_paste"
  },
  "nutrientsCost": 1,
  "processingTime": 220,
}

Decomposer Recipe

Schema

{
  "type": "biomancy:decomposing",
  "ingredient": <object (extended ingredient)>,
  "nutrientsCost": <int (nutrients)>,
  "processingTime": <int (ticks)>,
  "results": [
    {
      "countRange": <object (count range)>,
      "item": <string (registry-key)>
    }
  ]
}

Important

  • The results array can only have 6 entries at maximum
  • Combining the max possible count of all result entries shouldn't exceed 384 (6*64)
    • This does mean you can have entries that return a count higher than 64 (see Dragon Egg recipe)

Count Range Types

Constant

"type": "constant",
"value": <int>

Uniform Distribution

"type": "uniform",
"min": <int>,
"max": <int>

Note

min and max values are inclusive

Binomial Distribution

"type": "binomial",
"n": <int>,
"p": <float>

Example

{
  "type": "biomancy:decomposing",
  "ingredient": {
    "count": 1,
    "item": "minecraft:chicken"
  },
  "nutrientsCost": 1,
  "processingTime": 202,
  "results": [
    {
      "countRange": {
        "type": "constant",
        "value": 4
      },
      "item": "biomancy:flesh_bits"
    },
    {
      "countRange": {
        "type": "uniform",
        "max": 4,
        "min": 2
      },
      "item": "biomancy:bone_fragments"
    },
    {
      "countRange": {
        "type": "binomial",
        "n": 5,
        "p": 0.75
      },
      "item": "biomancy:elastic_fibers"
    }
  ]
}

Bio-Forge Recipe

Schema

{
  "type": "biomancy:bio_forging",
  "bio_forge_tab": <string (registry-key)>,
  "ingredients": [
    <object (extended ingredient)>
  ],
  "nutrientsCost": <int (nutrients)>,
  "result": {
    "item": <string (registry-key)>
  }
}

Important

  • The ingredients array can only have 5 entries at maximum
  • The count for a ingredient entry shouldn't exceed the maxmium amount a vanilla player inventory can hold (2304 = 4 * 9 * 64), otherwise it's not craftable by the player

Note

The following requirement has been temporarily removed since v2.4.4

Recipes have to be unlocked by the Player to show up in the Bio-Forge (e.g. add a recipe reward advancement that rewards the recipe on having any of the ingredients in the inventory)

Bio-Froge Tabs

  • biomancy:misc
  • biomancy:blocks
  • biomancy:machines
  • biomancy:weapons deprecated since v2.4.1.0
  • biomancy:tools available since v2.4.1.0 (replacement for biomancy:weapons)
  • biomancy:components available since v2.4.1.0

Example

{
  "type": "biomancy:bio_forging",
  "bio_forge_tab": "biomancy:misc",
  "ingredients": [
    {
      "count": 20,
      "item": "biomancy:flesh_bits"
    },
    {
      "count": 10,
      "item": "biomancy:mineral_fragment"
    },
    {
      "count": 3,
      "item": "biomancy:elastic_fibers"
    },
    {
      "count": 5,
      "item": "biomancy:tough_fibers"
    }
  ],
  "nutrientsCost": 1,
  "result": {
    "item": "biomancy:injector"
  }
}

Bio-Lab Recipe

Schema

{
  "type": "biomancy:bio_brewing",
  "ingredients": [
    <object (vanilla ingredient)>
  ],
  "reactant": <object (vanilla ingredient)>,
  "nutrientsCost": <int (nutrients)>,
  "processingTime": <int (ticks)>,
  "result": {
    "item": <string (registry-key)>
  }
}

Important

  • The ingredients array can only have 4 entries at maximum
  • The reactant is something akin to a catalyst but is consumed instead

Example

{
  "type": "biomancy:bio_brewing",
  "ingredients": [
    {
      "item": "biomancy:corrosive_additive"
    },
    {
      "item": "biomancy:healing_additive"
    }
  ],
  "nutrientsCost": 2,
  "processingTime": 160,
  "reactant": {
    "item": "biomancy:exotic_compound"
  },
  "result": {
    "item": "biomancy:cleansing_serum"
  }
}