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Autonomous Modes
Kevin Lam edited this page Feb 10, 2020
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6 revisions
- Do nothing for the full 15 seconds
- Not typically used in actual competition but good for testing
Minimum 4 points, maximum 12 points, 17 points if crossing initiation line
- Spin up the flywheel
- Use feeder to move balls to the shooter at some constant rate in order to maximize accuracy
- Shoot balls into outer port
- Move X distance forward/backward
- Do nothing for the rest of autonomous
Minimum 4 points, maximum 12 points, 17 points if crossing initiation line
- Spin up the flywheel
- Wait for
N
seconds - Use feeder to move balls to the shooter at some constant rate in order to maximize accuracy
- Shoot balls into outer port
- Move X distance forward/backward
- Do nothing for the rest of autonomous
5 points
- Move backward some amount of feet
- Cross initiation line
- Do nothing for the rest of autonomous
May not have enough time Minimum 13 points, maximum 29 points
- Spin up the flywheel
- Use feeder to move balls to the shooter at some constant rate in order to maximize accuracy
- Shoot balls into outer port
- Drive to rendezvous point
- Pick up power cell(s) from ground
- Drive to position for scoring
- Spin up the flywheel
- Use feeder to move balls to the shooter at some constant rate in order to maximize accuracy
- Shoot balls into outer port
May not have enough time Minimum 13 points, maximum 29 points
- Spin up the flywheel
- Use feeder to move balls to the shooter at some constant rate in order to maximize accuracy
- Shoot balls into outer port
- Drive to trench run
- Pick up power cell(s) from ground
- Drive to position for scoring
- Spin up the flywheel
- Use feeder to move balls to the shooter at some constant rate in order to maximize accuracy
- Shoot balls into outer port