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1.5.2 Velocity Update

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@Gelatekussy Gelatekussy released this 06 Nov 15:34
· 15 commits to main since this release
a2326b1
  • New Dynamical Velocity Method
  • Changed Default Velocity Vectors from {-25.06, 0, -25.06} to {0, 0, -25.65}
  • Changed some variables for stuff
  • Fixed Hat Offsets for bullet.
  • Reanimation now should run in more games, at least I hope so.
  • Updated RunService Events to newer ones.
  • Removed TODO Comment from script
  • Minified animations script.

Love you all, I am returning to the community soon, fuck the FNF community. it's full of softies who cry about everything, especially may/catmania/mono. cry about the fact I say slurs despite they are not even offensive manner. you can suck my cock for all my care, I don't care how many times you will call me out.