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Scenario Sample

Franklin Chen edited this page Jan 4, 2018 · 1 revision

In this sample, we will create a full Xbox Live enabled Unity game step by step. This sample will show how to sign in, update stats, display a global leaderboard and unlock an achievement.

Note: Achievements is not supported in Xbox Live Creators Program. So here we are using ID@Xbox program. For Creators Program, it should be similar.

Step 1: Create a Xbox Live enabled title

  1. Create a new UWP title
  2. Enable Xbox Live services
  3. Create Test Accounts for the development sandbox