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This repository has been archived by the owner on Nov 15, 2022. It is now read-only.

GetSprites

Antek Bizon edited this page Mar 5, 2022 · 1 revision

GetSprites

std::vector<Sprite*> Game::GetSprites(Sprite::Type type) {
    if (spriteMap.find(type) == spriteMap.end())
        return {};
    return spriteMap[type];
}
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