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This repository has been archived by the owner on Nov 15, 2022. It is now read-only.

Unspawn

Antek Bizon edited this page Mar 5, 2022 · 1 revision

Unspawn

Usuwa wszystkie Sprite’y z tablicy oraz czyści mapę.

void Game::Unspawn() {
    std::for_each(begin(sprites), end(sprites), [](Sprite *s) {
        delete s;
    });
    sprites.clear();
    spriteMap.clear();
}
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