v1.5
KadeTheExploiter
released this
12 Aug 04:54
·
25 commits
to main
since this release
- Kade API, Helpful for converting, to get to know about it further check out the documentation
- Hat CFraming Optimization
- Bug fixed
Attempted to index nil with MeshId
andArePlayersNearby
not working properly. - Genesis Alike flinging (Only able to be called from KadeAPI.CallFling function )
- More If checks for reliablity
- Small yield in character creating.
ArePlayersNearby
now checks for multiple models.