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v1.5

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@KadeTheExploiter KadeTheExploiter released this 12 Aug 04:54
· 25 commits to main since this release
951df6b
  • Kade API, Helpful for converting, to get to know about it further check out the documentation
  • Hat CFraming Optimization
  • Bug fixed Attempted to index nil with MeshId and ArePlayersNearby not working properly.
  • Genesis Alike flinging (Only able to be called from KadeAPI.CallFling function )
  • More If checks for reliablity
  • Small yield in character creating.
  • ArePlayersNearby now checks for multiple models.