fix: Planet Selection Screen not rendering correctly on real phone #305
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This pull request refactors the
PlanetSelectionScreen
to address layout issues encountered on physical devices. The modifications ensure all components are displayed correctly and are no longer obscured by theGLSurfaceView
. Additionally, a clear separation between UI elements and OpenGL rendering was introduced.Replaced Surface with Scaffold:
PlanetSelectionScreen
to use Scaffold for separation of the top bar (UI components) and the content (OpenGL rendering).PlanetSurfaceView:
This PR is related to PR #298