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User Guide ‐ Main interface ‐ Others ‐ Log Stream
ElGuillermo edited this page Dec 31, 2024
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🧭 You are here : Wiki home / User Guide / Main interface / Others / Log Stream
The log_stream is a Redis stream that stores logs from the game server in sequential order on a transient basis (they are not persisted to the database and are cleared on service startup) to support pushing new logs to external tools through a websocket endpoint.
Parameters :
-
stream_size
: The number of logs the stream will retain before discarding the oldest logs. -
startup_since_mins
: The number of minutes of logs to request from the game service when the service starts up -
refresh_frequency_sec
: The poll rate for asking for new logs from the game server -
refresh_since_mins
: The number of minutes of logs to request from the game service each loop
See Streaming Logs for a detailed description.
{
"enabled": false,
"stream_size": 1000,
"startup_since_mins": 2,
"refresh_frequency_sec": 1,
"refresh_since_mins": 2
}
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