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v1.0.2

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@Mickeon Mickeon released this 30 Jun 17:20

Full Changelog: v1.0.1...v1.0.2

  • Fix Bitmap Font resources display correctly in editor, but not at runtime due to oversampling (see godotengine/godot#93484) (as reported by @CookieCapuchin)
  • Fix changing ascent, descent, gap, etc. not causing the font to update until the editor is reopened.
  • Increase zoom strength in TextureViewer's Spinbox
  • Update readme to warn of existing "placeholder texture" behavior in 4.2