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Bump to gdunit4.api version 4.2.4 (#109)
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- Set package version of gdunit4.api to 4.2.4
- Update Godot SDK version to 4.2.2
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MikeSchulze authored Jun 4, 2024
1 parent aee3ae6 commit 1b1a33f
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Showing 5 changed files with 19 additions and 8 deletions.
2 changes: 1 addition & 1 deletion .github/workflows/ci-pr.yml
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Expand Up @@ -26,7 +26,7 @@ jobs:
godot-status: ['stable']
include:
- godot-version: '4.3'
godot-status: 'dev5'
godot-status: 'dev6'


name: "CI on Godot 🐧 v${{ matrix.godot-version }}-${{ matrix.godot-status }}"
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4 changes: 2 additions & 2 deletions PackageVersions.props
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@@ -1,11 +1,11 @@
<Project>
<PropertyGroup>
<GodotVersion>4.2.1</GodotVersion>
<GodotVersion>4.2.2</GodotVersion>
<GodotNetSdkVersion>$(GodotVersion)</GodotNetSdkVersion>
<MicrosoftSdkVersion>17.9.0</MicrosoftSdkVersion>
<MicrosoftCodeAnalysisCSharpVersion>4.9.2</MicrosoftCodeAnalysisCSharpVersion>
<MoqVersion>4.18.4</MoqVersion>
<GdUnitAPIVersion>4.2.4-rc3</GdUnitAPIVersion>
<GdUnitAPIVersion>4.2.4</GdUnitAPIVersion>
<GdUnitTestAdapterVersion>1.1.1</GdUnitTestAdapterVersion>
</PropertyGroup>
</Project>
20 changes: 16 additions & 4 deletions api/ReleaseNotes.txt
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Expand Up @@ -2,10 +2,22 @@
V4.2.4

Improvements:
- Added input action handling to the SceneRunner
- `SimulateActionPressed(string action)`
- `SimulateActionPress(string action)`
- `SimulateActionRelease(string action)`
* GD-89: Add input action support to the `SceneRunner` by @MikeSchulze in https://github.com/MikeSchulze/gdUnit4Net/pull/92
- Added input action handling to the SceneRunner
- `SimulateActionPressed(string action)`
- `SimulateActionPress(string action)`
- `SimulateActionRelease(string action)`
* GD-94: Improve assertions error message when comparing objects by @MikeSchulze in https://github.com/MikeSchulze/gdUnit4Net/pull/95
* GD-99: Add support to load a scene by `uid://` path to the Scene Runner by @MikeSchulze in https://github.com/MikeSchulze/gdUnit4Net/pull/100


Bug Fixes:
* GD-90: Cleanup old runner configuration before run new tests by @MikeSchulze in https://github.com/MikeSchulze/gdUnit4Net/pull/93
* GD-96: Fix methods with a single parameterized test case are not executed by @MikeSchulze in https://github.com/MikeSchulze/gdUnit4Net/pull/97
* GD-101: Respect the GdUnit4 settings to notify about orphan nodes by @MikeSchulze in https://github.com/MikeSchulze/gdUnit4Net/pull/102
* GD-103: Trim MSTest assert stack trace by @MikeSchulze in https://github.com/MikeSchulze/gdUnit4Net/pull/105
* GD-104: Fix exception failure message propagation by @MikeSchulze in https://github.com/MikeSchulze/gdUnit4Net/pull/108


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1 change: 0 additions & 1 deletion api/gdUnit4Api.csproj
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Expand Up @@ -27,7 +27,6 @@
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<!-- warning CS8785, prevent Godot ScriptPathAttributeGenerator errors-->
<IsGodotToolsProject>true</IsGodotToolsProject>
<NoWarn>$(NoWarn);AD0001</NoWarn>
</PropertyGroup>

<PropertyGroup>
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