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[PORT] Fix advanced proximity monitors being 1 tile too small #8928

[PORT] Fix advanced proximity monitors being 1 tile too small

[PORT] Fix advanced proximity monitors being 1 tile too small #8928

Re-run triggered June 28, 2024 13:06
Status Success
Total duration 13m 12s
Artifacts 11

ci_suite.yml

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2 warnings and 11 notices
Run Linters
OD0000: Unimplemented proc & var warnings are currently suppressed (This is expected and can be ignored)
Run Linters: tools/ci/od_lints.dm#L15
OD1002: Warning 'TooManyArguments' does not exist
Delta Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Kilo Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Ice Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Blueshift: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MultiZ Debug: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Box Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Tramstation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
MetaStation: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
Runtime Station: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
NorthStar: /datum/unit_test/subsystem_init: code/modules/unit_tests/subsystem_init.dm#L12
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but doesn't get set as initialized. This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.

Artifacts

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test_artifacts_northstar__ Expired
195 KB