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HEres a tip, if you want to make dread death scarier and more unique, make it smell like water. Just trust me on this, it will make it instantly much more applicable. |
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Another good idea for it tbh, but a lot of people ive seen when it comes to poison wouldnt even both to test, they just tag a swig with a leech ready. this makes it more dangerous as a leech isnt going to fix oxy for them. this should make people a lot mroe inclined to smell first, or at least look |
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About The Pull Request
Buffs Herbals teas and some minor bug fixing Also makes "Dread Death" a little stronger and more unique by makign it also build oxy damage
Why It's Good For The Game
Herbal teas are basically never used besides for the occasional person wanting to do some kind of gimmick, these changes buf them whilst still keeping them worse overall than proper potions.
Changelog
🆑
add: Added new mechanics or gameplay changes
add: Added more things
del: Removed old things
qol: made something easier to use
balance: rebalanced something
fix: fixed a few things
sound: added/modified/removed audio or sound effects
image: added/modified/removed some icons or images
map: added/modified/removed map content
spellcheck: fixed a few typos
code: changed some code
refactor: refactored some code
config: changed some config setting
admin: messed with admin stuff
server: something server ops should know
/:cl:
Pre-Merge Checklist