I am a PhD student in Physics at the University of Trento (Statistical and Biological Physics group) with a strong passion for computer science. This passion led me to choose a computational path both for my curricular and extracurricular classes during my bachelor's and Master's degrees and to work on personal projects in my free time. I’m also one of the founding members of Progetto Apollo, a scientific divulgation group operating at the University of Trento in collaboration with Arditodesìo. Since 2019 I’ve been a tutor for the University of Trento. My hobbies include video games, DMing d&d campaigns and parkour.
GitHub repository
I'm taking the course Practical Deep Learning for Coders. If you are interested in my homework and projects, you can find them in this repository
A personal project that I'm carrying on with a friend of mine. We are not ready to disclose our project, but we aim to design a machine able to detect Magic TCG cards, sort them, and esteem the market value of a deck of cards.
Percolation - Github repository: brief introduction to Bernoulli percolation with a review on the existence of the critical point, some slides I used to present the topic, and a Jupyter notebook containing a few interactive plot and simulations (like a Monte Carlo simulation for the critical probability) used to generate the images of the slides.
GitHub repository
This project aims to reobtain the results presented in Machine learning phases of matter (Juan Carrasquilla, Roger G. Melko) regarding the two-dimensional square Ising model. The authors show that a standard feed-forward neural network (FFNN) is a suitable tool to detect Ising's model phase transition.
notes (GitHub repository)
notes (website)
FPGA Code and Exam project
Developed for the course Laboratory of Advanced Electronics including my final project that implements Conway's Game of Life on an FPGA and outputs the results using the VGA standard.