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Entity Editor

Charlie Morris edited this page Feb 9, 2023 · 7 revisions

Entity Editor


The entity editor is for adding in new players, enemies, projectiles or items. The entities' infomation are stored in Json. Selecting which entity you wish to edit, will populate the drop downs. All the components are available for all entities.

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By default the position on the screen for the entities is locked, turning this off will allow the entities to move. Re-locking the position will also reset the entity's position.

There is 8 rotations available: N, S, E, W, NW, NE, SW and SE. The Rows/ Columns dictate where on the sprite sheet the entity is.

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Do not manually set the Mass to less then 0, the UI will stop you from doing this

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The animation json can be loaded in

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Under AI the behaviour can be set.

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Select the pattern you wish to shoot and the properties of the bullet is based on the projectile entity selected.

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Please refer to the Collusions wiki page.

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Please refer to the Audio wiki page.

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Page Author: Charlie Morris