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DOOMLAB Test 4

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@adamd3v adamd3v released this 04 Oct 03:09
· 21 commits to main since this release

Changelog

  • Fixed an issue with a null reference on the Arch-Vile's flame attack
  • Fixed a bug in the Arch-Vile's resurrection check where we weren't using the base info to reset values
  • Player is affected by projectile damage (somewhat)
  • Some pickups work!
  • Improved enemy movement
  • Added impact properties to the enemies
  • Added support for blunt and punch attacks on enemies
  • Fixed an error with A_Pain() on the player causing a null reference