DOOMLAB Test 4
Changelog
- Fixed an issue with a null reference on the Arch-Vile's flame attack
- Fixed a bug in the Arch-Vile's resurrection check where we weren't using the base info to reset values
- Player is affected by projectile damage (somewhat)
- Some pickups work!
- Improved enemy movement
- Added impact properties to the enemies
- Added support for blunt and punch attacks on enemies
- Fixed an error with A_Pain() on the player causing a null reference