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Changes for PhysBones handling. #37

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@Docteh Docteh commented Nov 7, 2024

  1. Listen to kill switch for PhysBone grabbing
  2. Follow limits for intensity and duration
  3. Add a toggle to block the release action for a Physbone.

1. Listen to kill switch for PhysBone grabbing
2. Follow limits for intensity and duration
3. Add a toggle to block the release action for a Physbone.
@@ -586,6 +595,7 @@ private async Task CheckProgramGroup(ProgramGroup programGroup, Guid pos, Behavi

if (programGroup.TriggerMethod == TriggerMethod.PhysBoneRelease)
{
if (programGroup.ConfigGroup is { SuppressPhysBoneReleaseAction: true }) { return; }
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This also needs to be handled for global config (_All)

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