Bugfix arrows audio #92
Open
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Summary: This task is a bugfix in response to the GitHub Issue: #91. The cause of this issue is that the directional arrows in Scene 2 continuously call the function CheckArrowTask() which starts the next coroutine when the directional arrows have been pointed correctly. This function can still be called after initial completion by undoing and recompleting the task, restarting the coroutine and giving the appearance of overlaying audio. A video of this effect is found here: https://drive.google.com/file/d/1WJt6KGXown9MXiG5lTWtymnX1kLYldfz/view?usp=sharing
Fix:
Something To Think About: