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6 changes: 2 additions & 4 deletions main.go
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ func LoadPrimitives() error {
func GetModel(conf ModelReaderConf, desiredSize MeshTypes.Vector) (*MeshTypes.Mesh, error) {
var mesh *MeshTypes.Mesh

if conf.PrimitiveType == "Undefined" && conf.File != nil && conf.Filename != nil && *conf.Filename != "" {
if conf.File != nil && conf.Filename != nil && *conf.Filename != "" {
filetype := filepath.Ext(*conf.Filename)
switch filetype {
case ".gltf", ".glb":
Expand All @@ -48,15 +48,13 @@ func GetModel(conf ModelReaderConf, desiredSize MeshTypes.Vector) (*MeshTypes.Me
default:
return nil, fmt.Errorf("unknown model type %s", filetype)
}
} else if conf.PrimitiveType != "Undefined" {
} else {
if Primitives.Primitives[conf.PrimitiveType] == nil {
return nil, fmt.Errorf("unknown primitive type %s", conf.PrimitiveType)
}
tempMesh := Primitives.Primitives[conf.PrimitiveType].Copy()
mesh = &tempMesh
mesh.ScaleToDimensions(&desiredSize)
} else {
return nil, fmt.Errorf("invalid ModelReader config")
}

return mesh, nil
Expand Down
25 changes: 25 additions & 0 deletions pkg/MeshTypes/vector.go
Original file line number Diff line number Diff line change
@@ -1,5 +1,26 @@
package MeshTypes

// Copyright (c) 2025 Michael Fogleman
// Portions adapted from FauxGL (https://github.com/fogleman/fauxgl)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the “Software”), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

import "math"

type Vector struct {
Expand All @@ -8,6 +29,10 @@ type Vector struct {
Z float64
}

func (a Vector) DivScalar(b float64) Vector {
return Vector{a.X / b, a.Y / b, a.Z / b}
}

func (a Vector) Add(b Vector) Vector {
return Vector{a.X + b.X, a.Y + b.Y, a.Z + b.Z}
}
Expand Down
81 changes: 81 additions & 0 deletions pkg/primitives/cube.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,81 @@
package Primitives

import Types "github.com/Patch2PDF/GDTF-Mesh-Reader/pkg/MeshTypes"

func NewCube() Types.Mesh {
v := []Types.Vector{
{X: -1, Y: 1, Z: -1}, {X: -1, Y: 1, Z: 1}, {X: 1, Y: 1, Z: 1}, {X: 1, Y: 1, Z: -1},
{X: -1, Y: -1, Z: -1}, {X: -1, Y: -1, Z: 1}, {X: 1, Y: -1, Z: 1}, {X: 1, Y: -1, Z: -1},
}
mesh := Types.Mesh{
Triangles: []*Types.Triangle{
// top
{
V0: &Types.Vertex{Position: v[1], Normal: nil},
V1: &Types.Vertex{Position: v[2], Normal: nil},
V2: &Types.Vertex{Position: v[3], Normal: nil},
},
{
V0: &Types.Vertex{Position: v[0], Normal: nil},
V1: &Types.Vertex{Position: v[1], Normal: nil},
V2: &Types.Vertex{Position: v[3], Normal: nil},
},
// left
{
V0: &Types.Vertex{Position: v[4], Normal: nil},
V1: &Types.Vertex{Position: v[1], Normal: nil},
V2: &Types.Vertex{Position: v[0], Normal: nil},
},
{
V0: &Types.Vertex{Position: v[4], Normal: nil},
V1: &Types.Vertex{Position: v[5], Normal: nil},
V2: &Types.Vertex{Position: v[1], Normal: nil},
},
// front
{
V0: &Types.Vertex{Position: v[5], Normal: nil},
V1: &Types.Vertex{Position: v[2], Normal: nil},
V2: &Types.Vertex{Position: v[1], Normal: nil},
},
{
V0: &Types.Vertex{Position: v[5], Normal: nil},
V1: &Types.Vertex{Position: v[6], Normal: nil},
V2: &Types.Vertex{Position: v[2], Normal: nil},
},
// right
{
V0: &Types.Vertex{Position: v[7], Normal: nil},
V1: &Types.Vertex{Position: v[3], Normal: nil},
V2: &Types.Vertex{Position: v[2], Normal: nil},
},
{
V0: &Types.Vertex{Position: v[7], Normal: nil},
V1: &Types.Vertex{Position: v[2], Normal: nil},
V2: &Types.Vertex{Position: v[6], Normal: nil},
},
// back
{
V0: &Types.Vertex{Position: v[0], Normal: nil},
V1: &Types.Vertex{Position: v[3], Normal: nil},
V2: &Types.Vertex{Position: v[4], Normal: nil},
},
{
V0: &Types.Vertex{Position: v[7], Normal: nil},
V1: &Types.Vertex{Position: v[4], Normal: nil},
V2: &Types.Vertex{Position: v[3], Normal: nil},
},
// bottom
{
V0: &Types.Vertex{Position: v[6], Normal: nil},
V1: &Types.Vertex{Position: v[5], Normal: nil},
V2: &Types.Vertex{Position: v[4], Normal: nil},
},
{
V0: &Types.Vertex{Position: v[7], Normal: nil},
V1: &Types.Vertex{Position: v[6], Normal: nil},
V2: &Types.Vertex{Position: v[4], Normal: nil},
},
},
}
return mesh
}
62 changes: 62 additions & 0 deletions pkg/primitives/cylinder.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,62 @@
package Primitives

// Copyright (c) 2025 Michael Fogleman
// Portions adapted from FauxGL (https://github.com/fogleman/fauxgl)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the “Software”), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

import (
"math"

Types "github.com/Patch2PDF/GDTF-Mesh-Reader/pkg/MeshTypes"
)

func radians(degrees float64) float64 {
return degrees * math.Pi / 180
}

func NewCylinder(step int, capped bool) Types.Mesh {
var triangles []*Types.Triangle
for a0 := 0; a0 < 360; a0 += step {
a1 := (a0 + step) % 360
r0 := radians(float64(a0))
r1 := radians(float64(a1))
x0 := math.Cos(r0)
y0 := math.Sin(r0)
x1 := math.Cos(r1)
y1 := math.Sin(r1)
p00 := Types.Vector{X: x0, Y: y0, Z: -0.5}
p10 := Types.Vector{X: x1, Y: y1, Z: -0.5}
p11 := Types.Vector{X: x1, Y: y1, Z: 0.5}
p01 := Types.Vector{X: x0, Y: y0, Z: 0.5}
t1 := &Types.Triangle{V0: p00.ToVertex(nil), V1: p10.ToVertex(nil), V2: p11.ToVertex(nil)}
t2 := &Types.Triangle{V0: p00.ToVertex(nil), V1: p11.ToVertex(nil), V2: p01.ToVertex(nil)}
triangles = append(triangles, t1)
triangles = append(triangles, t2)
if capped {
p0 := Types.Vector{X: 0, Y: 0, Z: -0.5}
p1 := Types.Vector{X: 0, Y: 0, Z: 0.5}
t3 := &Types.Triangle{V0: p0.ToVertex(nil), V1: p10.ToVertex(nil), V2: p00.ToVertex(nil)}
t4 := &Types.Triangle{V0: p1.ToVertex(nil), V1: p01.ToVertex(nil), V2: p11.ToVertex(nil)}
triangles = append(triangles, t3)
triangles = append(triangles, t4)
}
}
return Types.Mesh{Triangles: triangles}
}
34 changes: 24 additions & 10 deletions pkg/primitives/primitives.go
Original file line number Diff line number Diff line change
Expand Up @@ -30,16 +30,30 @@ var Primitives = map[string]*Types.Mesh{}

func LoadPrimitives() error {
for primitiveType, path := range primitivePaths {
if path == "" {
continue
}
data, err := modelFS.ReadFile(path)
if err != nil {
return err
}
Primitives[primitiveType], err = FileHandlers.Load3DS(&data, nil)
if err != nil {
return err
switch primitiveType {
case "Cube":
mesh := NewCube()
Primitives[primitiveType] = &mesh
case "Cylinder":
mesh := NewCylinder(10, true)
Primitives[primitiveType] = &mesh
case "Sphere":
mesh := NewSphere(2)
Primitives[primitiveType] = &mesh
case "Pigtail":
Primitives[primitiveType] = &Types.Mesh{} // empty mesh
default:
if path == "" {
continue
}
data, err := modelFS.ReadFile(path)
if err != nil {
return err
}
Primitives[primitiveType], err = FileHandlers.Load3DS(&data, nil)
if err != nil {
return err
}
}
}
return nil
Expand Down
109 changes: 109 additions & 0 deletions pkg/primitives/sphere.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,109 @@
package Primitives

// Copyright (c) 2025 Michael Fogleman
// Portions adapted from FauxGL (https://github.com/fogleman/fauxgl)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the “Software”), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

import Types "github.com/Patch2PDF/GDTF-Mesh-Reader/pkg/MeshTypes"

func NewSphere(detail int) Types.Mesh {
var triangles []*Types.Triangle
ico := NewIcosahedron()
for _, t := range ico.Triangles {
v1 := t.V0.Position
v2 := t.V1.Position
v3 := t.V2.Position
triangles = append(triangles, newSphereHelper(detail, v1, v2, v3)...)
}
return Types.Mesh{Triangles: triangles}
}

func newSphereHelper(detail int, v1, v2, v3 Types.Vector) []*Types.Triangle {
if detail == 0 {
t := &Types.Triangle{
V0: v1.ToVertex(nil),
V1: v2.ToVertex(nil),
V2: v3.ToVertex(nil),
}
return []*Types.Triangle{t}
}
var triangles []*Types.Triangle
v12 := v1.Add(v2).DivScalar(2).Normalize()
v13 := v1.Add(v3).DivScalar(2).Normalize()
v23 := v2.Add(v3).DivScalar(2).Normalize()
triangles = append(triangles, newSphereHelper(detail-1, v1, v12, v13)...)
triangles = append(triangles, newSphereHelper(detail-1, v2, v23, v12)...)
triangles = append(triangles, newSphereHelper(detail-1, v3, v13, v23)...)
triangles = append(triangles, newSphereHelper(detail-1, v12, v23, v13)...)
return triangles
}

func NewIcosahedron() *Types.Mesh {
const a = 0.8506507174597755
const b = 0.5257312591858783
vertices := []Types.Vector{
{X: -a, Y: -b, Z: 0},
{X: -a, Y: b, Z: 0},
{X: -b, Y: 0, Z: -a},
{X: -b, Y: 0, Z: a},
{X: 0, Y: -a, Z: -b},
{X: 0, Y: -a, Z: b},
{X: 0, Y: a, Z: -b},
{X: 0, Y: a, Z: b},
{X: b, Y: 0, Z: -a},
{X: b, Y: 0, Z: a},
{X: a, Y: -b, Z: 0},
{X: a, Y: b, Z: 0},
}
indices := [][3]int{
{0, 3, 1},
{1, 3, 7},
{2, 0, 1},
{2, 1, 6},
{4, 0, 2},
{4, 5, 0},
{5, 3, 0},
{6, 1, 7},
{6, 7, 11},
{7, 3, 9},
{8, 2, 6},
{8, 4, 2},
{8, 6, 11},
{8, 10, 4},
{8, 11, 10},
{9, 3, 5},
{10, 5, 4},
{10, 9, 5},
{11, 7, 9},
{11, 9, 10},
}
triangles := make([]*Types.Triangle, len(indices))
for i, idx := range indices {
p1 := vertices[idx[0]]
p2 := vertices[idx[1]]
p3 := vertices[idx[2]]
triangles[i] = &Types.Triangle{
V0: p1.ToVertex(nil),
V1: p2.ToVertex(nil),
V2: p3.ToVertex(nil),
}
}
return &Types.Mesh{Triangles: triangles}
}
13 changes: 13 additions & 0 deletions tests/MeshTypes/vector_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,19 @@ import (
"github.com/Patch2PDF/GDTF-Mesh-Reader/pkg/MeshTypes"
)

func TestVectorDivScalar(t *testing.T) {
a := MeshTypes.Vector{
X: 2, Y: 4, Z: 6,
}
b := 2.0
want := MeshTypes.Vector{
X: 1, Y: 2, Z: 3,
}
if !reflect.DeepEqual(a.DivScalar(b), want) {
t.Error("Vector DivScalar() returned value does not match expected value")
}
}

func TestVectorAdd(t *testing.T) {
a := MeshTypes.Vector{
X: 1, Y: 2, Z: 3,
Expand Down
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