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New & restored TerrainType features #1241
New & restored TerrainType features #1241
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Nightly build for this pull request:
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haven't looke into the impl yet, only a few codestyle issues
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will look into details later
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Fixed the issues pointed out in reviews so far. |
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Animated TerrainTypes
AnimationLength
as well, defaulting to half (or quarter if damaged frames are enabled) the number of frames in TerrainType's image.In
rulesmd.ini
:Damaged frames and crumbling animation
HasDamagedFrames
.[AudioVisual]
->ConditionYellow.Terrain
percentage of their maximum health. Defaults toConditionYellow
if not set.HasCrumblingFrames
to true.HasDamagedFrames
and forIsAnimated
TerrainTypes,AnimationLength
. Exercise caution and ensure there are correct amount of frames to display.CrumblingSound
(if set) is played when crumbling animation starts playing.In
rulesmd.ini
:Custom palette
In
artmd.ini
: