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Vampiric Disciplines
karde5 edited this page Dec 16, 2020
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Disciplines are represented by lifestyles in the mod, you can pick and choose powers in their corresponding trees by spending resonance XP. Such XP can be acquired by hunting or passively by some predator types.
To spend points in a discipline tree, you need the corresponding discipline trait (or its advanced version). Most of the characters start with three discipline traits. More can be acquired by predator types, events or diablerie if you are willing to take the risk for your eternal soul...
Animalism
Bound Famulus - You can bind famulus. It is a character interaction giving you a pet.
Sense the Beast - Enemy_hostile_scheme_success_chance_add = -15
Feral Whispers - hostile_scheme_power_add = 15
Animal Succulence - As a character interaction, you can drain animals to satiate your hunger.
Quell the Beast - personal_scheme_power_add = 15
Subsume the Spirit - advantage = 5
Animal Dominion - As a character interaction, you can spawn an army of animals.
Drawing out the Beast - prowess = 1
Advanced Animalism
Protean
Eyes of the Beast - enemy_hostile_scheme_success_chance_add = -15
Weight of the Feather - murder_scheme_resistance_add = 15 and diablerize_scheme_resistance_add = 5
Feral Weapons - As a character interaction, you can grow your clans into deadly weapons.
Earth Meld - abduct_scheme_resistance_add = 15 and murder_scheme_resistance_add = 15 and diablerize_scheme_resistance_add = 15
Shapechange - As a character interaction, you can now shapeshift into a bestial form.
Metamorphosis - As a character interaction, you can now shapeshift into a bigger bestial form.
Mist Form - As a character interaction, you can now shift into an elusive mist form.
Unfettered Heart - murder_scheme_resistance_add = 30 and diablerize_scheme_resistance_add = 30
Advanced Protean
Celerity
Cat's Grace - murder_scheme_resistance_add = 15
Rapid Reflexes - hostile_scheme_resistance_add = 15
Fleetness - murder_scheme_resistance_add = 10 and abduct_scheme_resistance_add = 10
Blink - advantage = 5
Traversal - murder_scheme_resistance_add = 10 and abduct_scheme_resistance_add = 10
Draught of Elegance - As a character interaction, you can gift someone with your supernatural quickness.
Lightning Strike - prowess = 2
Split Second - prowess = 2
Advanced Celerity
Potence
Lethal Body - prowess = 1
Soaring Leap - advantage = 5
Prowess - prowess = 1
Brutal Feed - prowess = 1
Uncanny Grip - murder_scheme_resistance_add = 15 and abduct_scheme_resistance_add = 15
Draught of Might - As a character interaction, you can gift someone with your supernatural strength.
Earthshock - advantage = 5 and siege_phase_time = -0.3
Fist of Caine - prowess = 1
Advanced Potence
Vicissitude
Malleable Visage - As a character interaction, you can now tweak your face, or your ghouls'.
Transmogrify the Mortal Clay - szlachta_toughness_mult = 0.15 and szlachta_pursuit_add = 10
Rend the Osseous Frame - As a character interaction, you can now spawn Szlachta Men at Arms.
Awaken the Zulo Shape - As a character interaction, you can now shapeshift into the fearsome Zulo form.
Bloodform - As a character interaction, you can now shapeshift into the elusive blood form.
The Body Impolitic - Your spymaster Find Secrets task is more efficient. murder_scheme_resistance_add = 15 and abduct_scheme_resistance_add = 15
Advanced Vicissitude
Fortitude
Resilience - health = 5
Unswayable Mind - PODbloodbond_scheme_resistance_add = 5 and sway_scheme_resistance_add = 15
Toughness - murder_scheme_resistance_add = 15 and diablerize_scheme_resistance_add = 10
Defy Bane - murder_scheme_resistance_add = 20 and diablerize_scheme_resistance_add = 10
Fortify the Inner Facade - Nothing right now
Draught of Endurance - As a character interaction, you can give your supernatural toughness to someone.
Flesh of Marble - murder_scheme_resistance_add = 20 and diablerize_scheme_resistance_add = 10
Prowess from Pain - Nothing right now
Advanced Fortitude
Obfuscate
Cloak of Shadows - hostile_scheme_resistance_add = 10 and personal_scheme_resistance_add = 10
Silence of Death - hostile_scheme_power_add = 10
Unseen Passage - Improve your spymaster Find Secrets task
Mask of a Thousand Faces - hostile_scheme_resistance_add = 10 and personal_scheme_resistance_add = 10
Vanish - hostile_scheme_power_add = 10
Cloak the Gathering - advantage = 5
Imposter's Guise - hostile_scheme_power_add = 10 and hostile_scheme_resistance_add = 10 and personal_scheme_resistance_add = 10
Advanced Obfuscate
Oblivion
Shadow Cloak - shadows to hide and cause fear in mortals - +find secrets
Oblivion's Sight - see in darkness and ghosts, spooky eyes - +dread, know ghost secret (when relevant)
Ashes to Ashes - make corpses go poof, including zombu - less chance of exposure (tbd),
Shadow Cast - summon shadow stuff to use Oblivion in light (not daylight), cause extra willpower damage in it - +5 hostile plot power
Touch of Oblivion - aggravated damage and crippling injury - bigger chance to kill in battle, +5 murder plot power
Shadow Perspective - see through shadows being detected only by supernatural means - +find secrets
Stygian Shroud - create big shadow that blinds all and suffocates mortals - 25% more casualties for enemy
Shadow Step - LOS blink through shadows - +5 advantage
Tenebrous Avatar - can assume shadow form
Advanced Oblivion
Auspex
Heightened Senses - perceive stuff better - +find secrets, +5 murder plot resistance
Sense the Unseen - perceive supernaturally hidden stuff - +5 hostile plot protection
Premonition - get tips from DM, can force it to happen - +10 hostile plot protection
Scry the Soul - see auras - +find secrets, +personal plot power
Share the Senses - use the senses of another - +find secrets, +5 advantage
Spirit's Touch - touch stuff, get info from it - +find secrets, +5 personal plot power
Clairvoyance - learn info about surrounding area - +5 advantage
Telepathy - read minds, talk into them - +5 hostile plot protection, +find secrets
Advanced Auspex
Dominate
Cloud Memory - make forget recent memories - reduce masquerade exposure
Compel - make obey one simple command immediately - +bloodbound power
Mesmerize - make obey more complex commands immediately - +abduct & vamphunt power
The Forgetful Mind - rewrite memories - reduce masquerade exposure
Submerged Directive - make obey commands with delay - adds agent acceptance
Rationalize - dominated target believes was own will - scheme
Mass Manipulation - raise mobs
Terminal Decree - make obey self-destructive commands - +power and pursuit for levies/cultists/mobs
Advanced Dominate
Blood Sorcery
Corrosive Vitae - turns blood into super acid to melt stuff - +siege bonus
A Taste of Blood - find information through tasting blood - +find secrets
Extinguish Vitae - make target hungry - +plot power to influence hunger/feeding (TBD)
Blood of Potency - raise blood potency temporarily - decision to temp. raise blood potency (TBD)
Scorpion's Touch - turn own blood undo aggravated poison for mortals, regular for vamps - +chance of killing in combat
Theft of Vitae - feed faster from a mortal by being showy - 0 hunger in combat - (TBD)
Baal's Curse (caress?) - blood now better poison, aggravated for vamps, insta-death for mortals - +5 murder plot power, +chance of killing in combat
Cauldron of Blood - touch victim, boil blood. Hurts like a motherfucker - +chance of killing in combat
Advanced Blood Sorcery
Presence
Awe - persuade/performance better - Can use Befriend scheme, +5 mortal opinion
Daunt - intimidate better - +5 dread
Lingering Kiss - Kiss better (herd easier to form) - bigger chance herd feeding without consequences
Dread Gaze - intimidate, but more - +5 dread, +5 combat advantage
Entrancement - make someone think you're the best thing since blood bags - + Befriend scheme power, +5 mortal opinion
Summon - compel Awe/Entrance/Majesty/tasted your blood targets to come to you (allows for Summon scheme)
Majesty - be so cool people can only gawk at you - lessen combat deaths, much less chance to die, staking/murder resistance
Advanced Presence