Releases: RandomHashTags/litleagues
0.1.4
- required inputs now prevent going to next section if not populated
- html, css and js bug fixes, updates and performance improvements (including a case where very strict CORS security would prevent access to our API)
- updated how website notifications look
- updated how software update pages look
- development of a new League Scheduler to better compute complex schedules (and a redesigned website scheduler)
- development of a new HTML system for the absolute best website performance (https://github.com/RandomHashTags/swift-htmlkit)
- updated dependencies to latest versions
- removed some unused and obsolete code and dependencies
- switched to
swift-testing
for much easier unit testing
Next major update is looking very promising. New League and Tournament Schedulers with redesigned interfaces will make creating your schedules even better.
We are nearing the end of beta. The only remaining thing left to finalize is the database.
I estimate this will be out of beta by April 2025.
27 days since last release
This release contains:
1 contributor - 56 commits - 159 files changed (5,160 additions, 2,863 deletions)
0.1.3
- Fixed html files not being cached by browser when requested
- Fixed dark/light mode not properly working for some elements
- Fixed being unable to generate schedules with time exclusive locations
- Fixed Default division showing up as 'undefined' in the Recurring Day Limit Options from the scheduler
- Fixed being unable to generate tournaments
- Fixed two instances of division by zero
- Can now enter team records for tournaments
- Can now give your League Settings a name when downloading
1 day since last release
This update contains:
1 contributor - 5 commits - 19 files changed (390 additions and 231 deletions)
0.1.2
- css & html updates
- new web pages (Contact, Features, Leadership, Newsroom, Pricing, Privacy Policy, Terms of Service)
- bug fixes to website scheduler, javascript, html, and css
- performance improvements relating to Unsafe Pointers, website Response Compression, and fixing a server bug that prevented the browser to cache javascript files
25 days since last release
This release contains:
1 contributor - 66 commits - 135 files changed (6,985 additions and 3,055 deletions)
0.1.1
- added support for matchup travel location durations (had to recode a lot of stuff to support it)
- css & js files are now minified
- many performance improvements by making use of unsafe pointers
- many bug & logic fixes
- website QOL improvements and added a dark mode toggle
30 days since last release
This release contains:
1 contributor - 89 commits - 139 files changes (6,939 additions and 5,119 deletions)