0.2.0
- new league and tournament scheduler interfaces
- adoption of
PRODUCTION
compiler flag for better production usage - adoption of DocC for better documentation and tutorials
- adoption of JavaScript Event Listeners instead of HTML inline event handlers
- adoption of merging multiple JavaScript/CSS files into one in production (for better maintainability when developing)
- adoption of
@inlinable
in some places where applicable - css, js and html fixes
- fixed multiple issues that caused the server to crash when parsing league or tournament input data
- fixed color scheme not loading default scheme correctly and not remembering the chosen option
- moved newsroom updates from
newsroom/update/:update
tonewsroom/updates/:update
- updated some variable and function names to use camelCase (was snake_case)
- codebase now uses access control keywords like they're supposed to (better reflecting industry standards and best practices)
- more development on the new League Scheduling system
- updated index layout
- updated dependencies to latest versions
98 days since last release
This release contains:
1 contributor - 84 commits - 221 files changed (10,123 additions, 9,996 deletions)