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This wiki is now obsolete and the new one is being hosted in the SuperProject repository, as well as newer releases! This wiki is for version 1.1.2.
This custom Serious Sam Classic patch includes a lot of modern enhancements that aren't present in the original code, nor the official Steam patches.
- Serious Sam: The First Encounter v1.05
- Serious Sam: The Second Encounter v1.05
- Serious Sam: The Second Encounter v1.07
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This project is based on Serious Engine 1 SDK, meaning that it's perfectly compatible with vanilla classic games.
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If you want Steam to start the patched EXE file, backup Steam's
SeriousSam.exeand renameSeriousSam_Custom.exeto it. -
If you wish to change player's field of view, it's advised to use
sam_fCustomFOV(orsam_fThirdPersonFOV) command instead ofplr_fFOVfrom now on.- If you want closer zoom in Cooperative gamemode, you can continue using
plr_fFOVbut then it's advised to disablesam_bUseVerticalFOVand set custom FOV commands to-1.
- If you want closer zoom in Cooperative gamemode, you can continue using
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If HUD seems too big and overlaps with other elements (especially with
sam_bAdjustForAspectRatioon), consider scaling the HUD down usinghud_fScaling. The value of0.75seems good enough even for 21:9 resolutions. -
sam_bFullscreencommand has been replaced withsam_iWindowMode, which is still saved inScripts/PersistentSymbols.iniinstead ofScripts/CustomSymbols.ini. -
If you get an error "Cannot set function patch..." upon game start, make sure that you've installed the executable for the right game version. Otherwise try restarting your PC.
- If you keep getting the error, create
PatcherOutputfile (without extension) in the same directory as the EXE file to see where exactly it fails.
- If you keep getting the error, create
- ZCaliptium - tips and ideas
- Supersniper98 - testing