Releases: Sandrem/FlyCasual
Releases · Sandrem/FlyCasual
Version 0.8.1
Download
Windows - MacOS - Linux - Android - iOS (unsigned)
New content
- By rune-b: Maul (crew)
- By Azrapse: Energy-Shell Charges
Bugfixes
- Variable cost for Brilliant Evasion, Delta7B and Calibrated Laser Targeting (fixed by rune-b)
- Correct size of tooltip images
- Correct work of sliders in Options (sounds, speed etc)
- Camera movement is blocked while "Select a maneuver" window is shown
- Ship still can perform an action after it leaved the playmat zone - fixed
- R5-P8 is fixed (by rune-b)
- Ahsoka tano is fixed (by DejaFu)
- Ability of Delta 7 aethersprite is fixed (by DejaFu)
- Timing of Informant ability is fixed (by rune-b)
- Darth Maul should spend Force before the attack begins (fixed by rune-b)
- Dalan Oberos has wrong ability (fixed by rune-b)
- TV94 should spend calculate token from attacker, not from host ship (fixed by rune-b)
- Concussion Missiles: Defending ship should also flip a damage card (fixed by rune-b)
- Anakin is fixed (by rune-b)
- Sith Infiltrator: Corrected speed of K-Turn (fixed by rune-b)
- Hate changed to new dark side restriction (by rune-b)
- Pivot Wing (Closed) is fixed ( by bitsai)
- Game cannot start when Odd Ball is in sqad - fixed (by rune-b)
- Fix of Mace Windu's image and stats (by bitsai)
- Correct ability for SE R5-D8 is set
- Minimal pilot cost for SE factions is updated
- Agressor AI can remove stress as action (like HotAC) - fixed
- Error when player try to see assigned maneuver of ionized ship - fixed
- Missing "selected element" UI is added in Avatar selection and Playmat selection
- Ketsu Onyo's (pilot) ability ignores ships at range 0 - fixed (by rune-b)
- Ketsu Onyo's (crew) ability uses wrong arc for check - fixed (by rune-b)
- Fix in logic for target lock weapons (by bitsai)
- Fixes in text of messages (by DejaFu)
Thanks for support
- John Snape
- Julian Munoz Bermejo
- Bryan Froh
- Chris Schultz
- James Kantor
- Benny Tsai
- Spencer Loper
- Charlie King
- Taires Bayl
- Ignatius Bug
- Ross Kushnereit
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
- Fabian Falconett
- Robin Farnsworth
- Christopher Naylor
- Chad R. Guendelsberger
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.8.0
Download
Windows - MacOS - Linux - Android - iOS
Features
- Correct cost/slots for content from Wave 3 - by rune-b
- Support of alternative aspect ratios (like 4:3 or ultra-wide)
- Rework of Main Menu (some features are temporary disabled)
- A lot of new backgrounds by xwingtmgphotography. (Some of them are edited to fit main menu).
- Comprehensive error and message changes - by DejaFu
- Options in main menu now support categories (a lot of space for new options)
- 7 new squadrons for AI for "Random squad" mode, 1 squad is updated - by rune-b, bitsai, and using ideas from reddit and FFG forum
- Few new avatars from SE cards are available
New content
- By rune-b: DFS-311, Separatist Drone, Trade Federation Drone, Skakoan Ace, 104th Battalion Pilot, Jag, OddBall, Squad Seven Veteran, Wolffe, Ahsoka Tano, Barriss Offee, Luminara Unduli, R4-P44,
- By Azrapse: Passive Sensors (turn on "Unreleased Content" mod)
- By belk: Informant, Anakin Skywalker
Bugfixes
- Attack at distance 0 is fixed
- Fixed ARC-170 dial - by rune-b
- Fixed range of SE Guri's ability - by rune-b
- Fixed incorrect deactivation of triggers in 2nd edition - by XPav
- Added missing 1-K maneuver to vulture droid - by rune-b
- Gonk is not a limited upgrade - by rune-b
- Fixed N'dru Suhlak ability - by rune-b
- Fixed Sarco Plank's name to show him correctly in squad builder - by rune-b
- Never allow the player to look at the AI's dials - by rune-b
- Proton Rockets cannot be fired by RZ-2 A-Wing if mobile arc is in rear position - fixed
- Fix in prediction of possible damage for AI
- Novice Technician deals damage on Critical Successes - fixed
- Nashatah Pup is fixed
- Skin of docked Z-95 is fixed
- Novice Technician is fixed
- Speed 0 maneuvers are always successful
- Bossk is fixed
- Cluster missiles are fixed
- Names of ship abilities must have own names, not names of pilots - fixed by bitsai
- Size of too big roster panels is updated to fit to any aspect ratio
- Fixes for "Assign a maneuver" window in non-standart aspect ratios
Thanks for support
- John Snape
- Julian Munoz Bermejo
- Bryan Froh
- Chris Schultz
- James Kantor
- Benny Tsai
- Spencer Loper
- Charlie King
- Taires Bayl
- Ignatius Bug
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
- Fabian Falconett
- Robin Farnsworth
- Christopher Naylor
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.7.6
Download
Windows - MacOS - Linux - Android
(iOS build will be attached later)
Important milestone is reached
- All Second Edition pilots are implemented.
New content
- By rune-b: Synchronized Console, R4-P Astromech, R4-P17
- By Sandrem: Dark Courier, O-66, Count Dooku (pilot), Ferrosphere Paint, TV-94, Kraken, "Deathfire", Finch Dallow, Ben Teene
Balance changes
- Costs of Lieutenant Dormitz and Hyperspace Tracking Data are updated
Bugfixes
- Console Fire crit causes crash if ship is destroyed by it - fixed
- Inaldra is fixed (by rune-b)
- Barrage Rockets are fixed (by Azrapse)
- Ruthless is fixed (by Azrapse)
Thanks for support
- John Snape
- Julian Munoz Bermejo
- Bryan Froh
- Chris Schultz
- James Kantor
- Benny Tsai
- Spencer Loper
- Charlie King
- Taires Bayl
- Ignatius Bug
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
- Fabian Falconett
- Robin Farnsworth
- Christopher Naylor
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.7.5
Download
Windows - MacOS - Linux - Android - iOS
Feature: Preview of Wave 3
- Some content from Wave 3 preview articles is available now. You need to turn on "Unreleased content" mod in Main Menu. WARNING: there is no official information about cost and upgrade slots - temporary values are used.
- Support of additional factions: Galactic Republic, Separatist Alliance
- Support of new rules: Purple Actions, Limited N
- Ships are added: Delta-7 Aethersprite, V-19 Torrent Starfighter, Belbullab-22 Starfighter, Sith Infiltrator, Vulture-class Droid Fighter
New content
- By rune-b: Zuckuss (crew), R5-P8, Novice Technician, Brilliant Evasion, Sinker, General Grievous, Wat Tambor, Captain Sear, Obi-Wan Kenobi, Mace Windu, Saesee Tiin, Plo Koon, Calibrated Laser Targeting, Impervium Plating, Soulless One, DFS-081, Precise Hunter, Haor Chall Prototype, Darth Maul, Kickback, Oddball, Swoop, Axe, Tucker
- By Sandrem: generic Wave 3 pilots, Delta-7B,
Bugfixes
- Offline mode is fixed
- Drea Renthal is fixed
- SE Greedo is fixed (by jtg15)
- SE Slave I is fixed (by rune-b)
- Lando Calrissian (scum pilot) is fixed (by rune-b)
- Pattern Analyzer is fixed (by rune-b)
- Lok Revenant has wrong Talent icon - fixed
Thanks for support
- John Snape
- Julian Munoz Bermejo
- Bryan Froh
- Chris Schultz
- James Kantor
- Benny Tsai
- Spencer Loper
- Charlie King
- Taires Bayl
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
- Fabian Falconett
- Robin Farnsworth
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.7.4
Download
Windows - MacOS - Linux - Android - iOS (unsigned)
New content
- Major Stridan, Fifth Brother, Saw Gerrera (crew)
Bugfixes
- Swarm manager causes a crash - fixed
- Jam Tokens cause crashes - fixed
- Small Card Art is missing - fixed by jtg15
- Veteran Turret Gunner doesn't work on ship with double turret arc - fixed
- Aggressor AI causes a crash when Veteran Gunners are present - fixed
- FE/SE Pivot Wing changes agility in a wrong way - fixed
- If an ship perfroms free boost after movement through obstacle, then it still gets an action step - fixed
- SE Jake Farrell causes crash when grants an action to a stressed ships - fixed
- Dial of SE Rebel YT-1300 is fixed
- SE Saw Gerrera pilot has FE ability - fixed
Thanks for support
- John Snape
- Julian Munoz Bermejo
- Bryan Froh
- Chris Schultz
- James Kantor
- Benny Tsai
- Spencer Loper
- Charlie King
- Taires Bayl
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
- Fabian Falconett
- Robin Farnsworth
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.7.3
Download
Windows - MacOS - Linux - Android - iOS (unsigned)
New features:
- By jtg15: Optimization of work with card images in squad builder and tooltips.
New content:
- By Sandrem: Arvel Crynyd, Composure, "Quickdraw", "Recoil" (TIE Silencer)
- By TerranCmdr: Updated skins for RZ-2 A-wing
- By Azrapse: Death Troopers
UI:
- Better "Select a maneuver" window for stressed ships.
- Size of zone "move camera when mouse on screen's edge" is reduced.
- HotAC AI is disabled.
Bugfixes:
- Shot cannot be performed if range line of shot uses edge of arc and ship of player 2 is between attacker and defender - fixed
- Aggressor AI can assign maneuvers to ionized ships - fixed
- SE Ion Cannon Turret uses FE ionization rules - fixed
- Failed Jam action crashes the game - fixed
- SE Lock and Barrel Roll use some part of FE rules for failed actions - fixed
- Failed red actions don't assign stress - fixed
- Pilot Skill and Pilot Name text on ship's base are visible through ship's model - fixed
- Pilot Name on ship's base is not visible sometimes - fixed
- SE Old Teroch - arc requirements are fixed
- SE Director Krennic uses FE rules - fixed
- Optimized Protoype causes crash if an unshielded ship is attacked - fixed
- SE Han Solo (rebel pilot) can select what dice to reroll using his ability - fixed
- Ruthless allows to select enemy ships - fixed
- SE Elusive doesn't have size restriction - fixed
- Crash when Moralo Eval is in reserve with Ketsu Onyo (crew) on board - fixed
- Captain Oicunn cannot attack at range 0 - fixed
- FE Targeting Astromech has wrong ability - fixed by bitsai
- SE Daredevil can be install on ship with red Boost - fixed by rune-b
- 0-0-0 has wrong cost - fixed by rune-b
- SE Jam doesn't work with Calculate and Reinforce tokens - fixed by Azrapse
- Jake Farrel cannot select himself by ability - fixed by jychuah
- SE Punishing One title causes crash - fixed
- Veteran Turret Gunner allows to use any weapon in the same sector as turret pointer - fixed
- SE Ten Numb can spend Stress token even if there are no "eye" results in dice pool - fixed
- SE: Tokens that turn "eye" into another results can be spent even if there are no "eye" results in dice pool - fixed
- "Assign Stress token after red action" now happens before all another "After action" abilities.
- Aggressor AI: ignores Loose Stabilizer crit during maneuver selection - fixed
- Aggressor AI: checks Stationaty maneuvers as a way to stay on board for the next turns - fixed
- SE TIE Defender can perform second Evade action - fixed
- If ship is destroyed, information about of collisions is not updated until position of ships is changed - fixed
- SE Serissu cannot use ability on own ship - fixed
- U-Wing has wrong starting position of wings - fixed
- SE Pivot Wings (closed) cause a crash - fixed
Thanks for support
- John Snape
- Julian Munoz Bermejo
- Bryan Froh
- Chris Schultz
- James Kantor
- Benny Tsai
- Spencer Loper
- Charlie King
- Taires Bayl
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
- Fabian Falconett
- Robin Farnsworth
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.7.2
New features
- New advanced AI: "Aggressor AI" is available for testing.
- January 2019 point adjustments (by rune-b).
- Online mode is turned off. Will be returned later.
New content
- By rune-b: 4-LOM (crew), Lando (rebel crew), Lieutenant Tavson
- By mikethetike: Munitions Failsafe, Ketsu Onyo (crew),
- By tinydantser: Chewbacca (resistance crew), Hyperspace Tracking Data, Edon Kappehl, Baze Malbus
UI
- New images for Resistance, First Order and Tech card backs
- During setup, step of rotation is 22.5 degrees instead of 45
- Two "talent" icons are correctly shown in squad builder UI.
Bugfixes
- Ships fly off the board too often - fixed
- Ships can perfrom barrel roll / boost off the board - fixed
- Agility of U-Wing is fixed (by rune-b)
- FE E-Wing missing Barrel Roll (fixed by rune-b)
- Correct ability for SE Shara Bey (by rune-b)
- SE VCX-100 has shields value from FE (fixed by rune-b)
- Ability of Thane Kryrell show decision window to wrong player (fixed by rune-b)
- Correct ability for Kad Solus
- Correct ability for Biggs Darklighter
- Correct execution of non-straight tracktor beam boost of ionized ship
- Instinctive Aim Ability is fixed
- HotAC AI table for SE Firespray is fixed
- Duchess: Activation of ability changes colors of maneuvers - fixed
- IG-88D crew is fixed
- Rey's ability should only work in front arc (fixed by rune-b)
- Fixed Perceptive Copilot's trigger name (by rune-b)
- Fixed Kaa'to Leeachos (by rune-b)
- Fixed Valen Rudor and decision owner bug (by rune-b)
- SE TIE Interceptor - HotAC AI Table is fixed
- SE Lando's (rebel pilot) ability is fixed
Thanks for support
- Julian Munoz Bermejo
- Bryan Froh
- Chris Schultz
- James Kantor
- Benny Tsai
- Spencer Loper
- Charlie King
- Dual Torpedoes
- Taires Bayl
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
- Fabian Falconett
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.7.1
New content:
- By GeneralVryth: Tallissan Lintra, Jaycris Tubbs, Ion Missiles, Electronic Baffle, Rey's Millennium Falcon
- By Azrapse: Emperor Palpatine
- By rune-b: Overseer Yushyn, Gonk, Jabba the Hutt
- By Sandrem: Lieutenant Rivas, Lieutenant Bastian, Captain Cardinal, TN-3465, Zari Bangel, Jessika Pava, Petty Officer Thanisson (Pilot), Han Solo (Resistance Pilot), Lieutenant Dormitz, Finn, R2-HA, Captain Phasma, Han Solo (Resistance Crew), Rose Tico, Hera Syndulla (Rebel Crew), Rey (Gunner), "Black One", Integrated S-Foils (with animation!), Special Forces Gunner, Bomblet Generator, Proximity Mines, Cad Bane, Ciena Ree, Grand Inquisitor (Crew), Dauntless , Unkar Plutt (Crew)
UI:
- New touch controls are activated again. If your device has both Touch and Mouse controls - you can switch modes in the battle.
- Autosave file is generated for both squads now.
- "Load squad" button is added to "Select Faction" screen.
Bugfixes:
- Ruthless can be skipped - by rune-b.
- BBs should not spend charge when ability is not used - fixed by rune-b.
- Servomotor S-Foils cause crash - fixed.
- Rebel "Millenium Falcon" can be installed on Scum Falcon - fixed.
- Scum Falcon has extra upgrade slots - fixed.
- Correct art for "Shadow Caster" title.
- Correct dial for ARC-170.
- Correct ability for SE ARC-170 Norra Wexley.
- SE TIE Bomber slots are fixed.
- Boba Fett crew ability is fixed.
- Correct "Rotate Arc" Action AI for ships that have only 2 facings for turret.
- Upgrade slots of Decimator are fixed.
- Ability of Midnight is active after it's destruction - fixed.
- E-wing no longer has barrel roll - fixed.
- Sabine and Hera had force charge - fixed.
- Wrong art for Sabine (TIE Figher) - fixed.
- Tractor Beam has wrong range - fixed.
- Redline has too many locks - fixed.
- Default skins for ships with wrong skin name.
- Scum Han Solo is fixed.
- SE: Evade Tokens can be used few times per one defence.
- FE: 360-arcs are fixed.
- HotAC AI: Off the board Swerve is fixed.
- FE: Missing image of for few FE pilots are fixed.
Thanks for support:
- Spencer Loper
- Charlie King
- Dual Torpedoes
- Taires Bayl
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
- Fabian Falconett
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.7.0 Hotfix 1
Bugfixes:
- Touch camera controls are temporary disabled to avoid bug "cannot place a ship during setup". Will be returned in 0.7.1 after additional testing.
- Stealth Device causes crash when battle is started - fixed
- Attack Shuttle causes crash when battle is started - fixed
- Dual upgrades don't turn off ability of other side when are flipped - fixed
- Spacetug Tractor Array action causes crash - fixed
- Rebel YT-1300 and Scum YT-1300 share same ship name in squad list and this causes various bugs - fixed
- Check "is ship in a bullseye arc" sometimes causes crash - fixed
- Attempt to attack at range 4+ causes crash - fixed
- AI doesn't rotate arcs - fixed
- AI doesn't use special weapon or another arcs of primary weapon - fixed
- "Scorch" and another pilots with similar abilities don't add an extra attack dice - fixed
- Wrong "rebel only" restrictions are removed from generic astromechs (by rune-b)
- B-wing has wrong linked action - fixed (by rune-b)
- R5-X3 should remove extra defense die when shooting through obstacle - fixed (by rune-b)
- TIE Striker must have Barrel Roll action instead of Boost action - fixed
- Millenium Falcon title uses art from "Genius" astromech - fixed
- HWK-290 and RZ-2 A-wing have wrong dials - fixed
- Veteran Tail Gunner's ability isn't activated when conditions are met - fixed
- SE Kavil's ability is fixed
- Pilot name is not shown on a base of a ship model - fixed
- Guri has wrong linked actions - fixed
- SE Whisper uses ability of FE Whisper - fixed
Thanks for support:
- Spencer Loper
- Charlie King
- Dual Torpedoes
- Taires Bayl
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera
- Piers Horgan
My Patreon page for donations: https://www.patreon.com/Sandrem
Version 0.7.0 - SE Wave 2
General
- Support of separate Resistance and First Order factions in UI.
- A lot of content form Second Edition Wave 2 is added (5 ships, 26 pilots, 10 upgrades). See video: https://www.youtube.com/watch?v=hh7DutIoqEI
- Huge changes in internal parts of code for better support of Second Edition. This can cause bugs in abilities of pilots and upgrades, First Edition content may not work correctly. Please, report bugs.
- iOS build will be released later, ~on Wednesday
New content
- By GeneralVryth: Ahhav, Captain Seevor, Foreman Proach, Poe Dameron, Ello Asty, Joph Seastriker, Kare Kun, Nien Nunb, Temmin Wexley, "Midnight", "Scorch", "Static", "Blackout", L'ulo L'ampar, "Longshot", Kylo Ren (TIE Silencer), Rey (Pilot), "Avenger", Fanatical, Heroic, Advanced Optics, Pattern Analyzer, Greer Sonnel, Primed Thrusters, Chewbacca (Pilot), Hate, Predictive Shot
- By TerranCmdr: models of Modified TIE/ln Fighter and RZ-2 A-wing.
- By savagerose: Touch camera controls
- By Azrapse: Advanced SLAM, Saturation Salvo, Kannan Jarrus (Crew), "Genius", "Zeb" Orrelios (Crew), Agent Kallus, Grand Moff Tarkin,
- By rune-b: Admiral Sloane, BB Astromech, BB-8, R5-X3, Deadman Switch,
- By Sandrem: SE Wave 2 generic pilots, "Muse", "Null", Commander Malarus, "Backdraft", Cat, Vennie,
Bugfixes:
- Intimidation doesn't affect friendly ships (by rune-b)
Thanks for support:
- Spencer Loper
- Charlie King
- Dual Torpedoes
- Taires Bayl
- Trevor Savage
- Piers Horgan
- slimfitcasual
- Brian Hall
- Scott Milam
- Xcaliber C.
- Steve Waters
- Radu Lepsa
- Robert Kukuchka
- Landon
- Steffen Lydvo
- Kirk Butler
- Jim Henrickson
- Rick Servello
- Brian Roller
- Carey
- Joshua Addington
- Robert Craig
- Thomas McFarland
- Joseph Moore
- John T. Harrison IV
- Shea Steinbacher
- Remo Reber
- Dennis Daniels
- Richard Thompson
- Christian Mumma
- Patrick Boyle
- ParisGreenTrout
- marshall Grover
- Ryan McCord
- Troy Ready
- Charles Andrews
- Sam Gardner
- Chris Welter
- Robert Lasdon
- Esteban Riviera