Releases: Son-Guhun/Titan-Land-Lands-of-Plenty
Releases · Son-Guhun/Titan-Land-Lands-of-Plenty
v1.2.0-beta4
Changelog
### Added
- New Races:
- Ratfolk
- New Deco Builders:
- S&S Kingdom 1 and 2: Lots of different decorations, many of them for the interior of buildings. They look awesome. https://www.hiveworkshop.com/threads/hybrisfactory-terraining-and-mapping-resources.238310/
- New Decorations:
- New Giant Mushroom decorations and white spotted mushrooms.
- Readded Noldor elves. Their barracks can be built be the High Elven Architect.
Fixed
- Rect Generators' Toggle Terrain Fog ability is now functional. By default, fogs are disabled.
- Dragonspawn Cavern can now be built normally.
- Using double quotes in a unit's name or animation tags will no longer corrupt save files if that unit is saved. Saved double quotes will be converted to two single quotes.
- Possibly fixed some desyncs that could possibly happen at the start of the game. It's hard to mod Warcraft 3.
- Possibly fixed some desyncs that could possibly be caused by the camera system and RectGenerator system. Really hard.
- Unselectable waygates will now work even if they are made unselectable.
Changed
- Terrain:
- Added a secondary entrance to the Dirt Peaks (connected to the Blighted Lands).
- Load limit changed to 2147483647.
- Cosmosis' Obliterate hotkey changed to V and tooltip changed to reflect that.
v1.2.0-beta3
A hotfix version to fix a few essential issues introduced with the new unselectable system, and a few older ones.
Changelog
[v1.2.0-beta3]
Added:
- New heroes:
- Nathanos Blightcaller
- New race:
- Worgen
Fixed:
- Decoration visual values will no longer become corrupted when they are made unselectable. This should fix units being saved with wrong sizes, too.
- Certain models (such as City Buildings) should no longer become partly invisible when they receive an RGB value. They will still become partly invisible if they receive an alpha value.
- Tooltips for High Elf and Highborne decorations are now correct.
v1.2.0-beta2
Changelog
[v1.2.0-beta2]
Added
- New Save System that does not require SaveNLoad to load bases. To transfer your old saves to the new system, simply load them on the new version of the map (you will need SaveNLoad) using the -req command. Then, simply save your base (the folders used by the map to save data have changed, so you can use the same name you used before without overwriting your save). After this, you can start using -request to load your base.
- Cosmosis now possesses the Obliterate spell to remove unselectable decorations.
Changed
- The Titan can now make any player's decorations unselectable, in order to avoid lag.
- Updated quests with new commands.
Fixed
- Ressurection stone has been correctly added to Deco Builder Rock (it was missing before).
- (From last beta): dAMAGE will no longer show up on screen when a unit damages another unit. Also fixed some issues related to units dealing damage.
v1.2.0-beta1
Changelog
Added
- New commands:
- -collision (on/off): allows you to turn collison on/off for units.
- -editor (terrain/none): Allows you to enter/exit the new ingame Terrain Editor.
- New Banshee form for Sylvanas
- New Decorations:
- Deco Builder Fire:
- Flame Grate (round and rectangular)
- Deco Builder Misc:
- Magical Pen (can be activated or deactivated)
- Deco Builder Fire:
- New Deco Builders:
- Deco Builder S&S Manor (1 and 2): These are two new deco builders with 89 new decorations in total. These decorations are modular, allowing you to build pretty much any medieval building your imagination can come up with!
- Deco Builder Tableware:
- Bread
- Plate, Plate with Meat
- Mug
- Candelabra, Candelabra (Off)
- Deco Builder Mushrooms: Builds mushrooms that used to be built by Deco Builder Crops.
Changed
- Fire Campfire (with Pig) has been removed from Deco Builder Fire's build menu. It is now an upgrade of Fire Campfire.
- Removed glowing mushrooms from the Scorched Lands. This part of the terrain is going to see a massive overhaul, probably in 1.3.0. Removing these mushrooms should reduce FPS lag that some people experience in LoP.
- Custom heroes created with -makehero will now have the Hero armor type.
Fixed:
- Decorations will now maintain their flying height when upgraded.
Known issues (will be fixed soon):
- Unselectable decorations don't keep their animation speeds.
- Some wood log decorations in Deco Builder Blocks are no longer vertical when made unselectable.
- The first person camera system, and all its commands, have been disabled. The reason is to test out whether this system is causing desyncs.
v1.1.6
This is a hotfix version that addresses issues that were introduced with patch 1.31.0 of Warcraft III
- Most of the models in the map have been sanitzed, using https://viewer.hiveworkshop.com/check/ and hard work.
- Some models (like the Blood Elf Phoenix Crusader) will no longer crash the game in patch 1.31.0.
- Spell damage will now kill units in patch 1.31.0.
v1.1.5
Changelog
[v1.1.5]
Added
- New tips system to give new players useful information regarding Lands of Plenty (intended for players who already played Titan Land).
- New commands:
- tips
- off: Disables periodic tips.
- on: Enables periodic tips.
- (empty): toggles tips on/off, depending on current setting.
- hints: An alias for -tips.
- tips
- New Deco Builder:
- Deco Builder Elves High:
- High Elf decorations
- Highborne decorations
- Deco Builder Elves High:
- New Decorations:
- Deco Builder Furniture:
- Windows
- Curtains
- Deco Builder Furniture:
- New heroes:
- Goblin Trade Prince
- New units:
- Goblin:
- Goblin Siege Walker
- New Elven units:
- Blood Elf: Archer, Battle-cleric, Battle-priestess, Cleric, Elite Strider, Footman, Guard, Hawk Knight, Hawkstrider Rider, Huntress, Lieutenant Female, Magister, Novice Mage, Phoenix Archer, Phoenix Crusader, Royal Mage, Spellbane, Strider, Thaumaturge
- Gray Elf: Battle-priestess, Caladrius Crusader, Elite Strider, Guard, Magister, Priest, Royal Mage, Spellbane, Strider
- High Elf: Anarchist, Assassin, Battle-cleric, Footman, Hawk Knight, Militia, Priest, Sacntum Archer, Sanctum Warrior, Sorceress, Warmage
- Wood Elf: Spearthrower
- Goblin:
Fixed
- Fixed an issue where the game would crash if a very big rect generator was being expanded.
- The following units now have weapons:
- Gray Elf Solider (renamed from Gray Elf Guardian)
- Gray Elf Pikeman
- Fixed an issue where a debug message would occur when using certain abilities.
- Icons adjusted for many decorations, units and heroes. Most towers and buildings no longer have units with duplicate icons.
- Astrologer no longer doubles his attack when transforming back from his alternate form.
Changed
- Heroes can now turn some auras (Brilliance, Command, Devotion, Endurance, Thorns, Trueshot, Unholy and Vampiric) off, by clicking on them in the Command Card. By default the auras are disabled, so people can notice the feature. In the future, they may be enabled by default.
- Adjusted size for FantEnv Rocks and Statues. If you were using them before, you might have to resize them.
- Structure decorations (such as walls and gates) will no longer lose their abilities when their flight is enabled.
- The High Elf race has been overhauled. Their units now belong to the Noldor race. Their buildings now produce Warcraft High Elf units.
- The Elves races has been converted to Blood Elves. The high elven units in that race have been moved to the new High Elf race.
- Polished the goblin race, diversifying many of their units and improving their stats:
- Goblin Flamethrowers now deal AoE damage.
- Goblin Flameshooters now have a bouncing attack.
- Goblin Sniper now has the correct range of 1000, up from 600.
- Polished the Wood Elf units, diversifying many of their units and improving their stats.
- Terrain Updates:
- Added more trees to the small blighted area between the dirt mountain passage and the southwest forest.
- Added more trees in the transitionary region between the west forest and the northwest cold lands.
- Fixed many tiles that had been incorrectly placed.
- Deco Builder Elves renamed to Deco Builder Elves blood.
- Added, fixed or changed tooltip descriptions for many deco builders.
Removed
- Noldor (old High Elf) units can no longer be produced. A new production building will be added for them in a future version. For now, you can create them by loading old saves and copying the units to get as many as you need.
v1.1.4
Changelog
[v1.1.4]
Added
- New (Warcraft) High Elf Heroes:
- Vereesa Windrunner
- Paladin
- Warden
- Impaler
- New Decorations:
- Deco Builder Statues 2:
- Fantasy Environment Statues
- Deco Builder Rocks:
- Fantasy Environment Rocks
- Ressurection Stone
- Deco Builder Fire:
- Torch
- Wall Torch
- Deco Builder Statues 2:
- New Deco Builders:
- Deco Builder Ruined 2:
- Dalaran ruined buildings
- Night Elf Ruined Buildings
- Ruined Ships and Rowboat
- Deco Builder Ruined 2:
- New Units:
- Many new Fleshless casters (still a work in progress).
- Wood Elf Units. They are currently a subrace of the Forest Elves and can be trained in the Wood Elf Hall of Warriors.
Fixed
- Fixed a major crash that would occur whenver the Tinker hero cast Pocket Factory.
- Cenarius is no longer puny and small. Scale has been restored to 140%.
- Fixed tooltip conflicts in a few heroes. No more tooltip conflicts should exist.
- Night Elf Lunar mage has decided that he did not like his female voice, and thus went through a few acting classes.
- Lord of Black scales will now correctly display his level above him when hovered over with the mouse.
- The goblin Tinker now has an inventory to hold all his tools. He had previously lost his bag in an explosion.
Changed
- Sylvanas's Undead incarnation now uses a custom model.
- The High Elf race has been renamed to Noldor.
- Nightmare (Legends Tower) now has more fitting abilities.
v1.1.3
v1.1.2
v1.1.1
This is mainly a hotfix version that fixed another major leak. The map has become even more stable now. Other small fixes can be found in the changelog below.
Changelog
[v1.1.1]
Added:
- The Goblin Merchant now has many kinds of Orbs in stock.
Fixed:
- Minor issues that could cause handle reference leaks.
- Fixed a major leak that would occur whenever a unit was issued a point order (like Move or Build).
- The game clock is no longer off by 1 second for each minute that has passed.
- Staff of Mimic can now be used on heroes again.
- Locusts swarm no longer lasts 5 seconds, it has been restored to the normal 30 second duration.
- The following units are no longer missing a tooltip:
- Water Elemental
- Berserk Quillbeast
- Fel Orc Warchief (also renamed from Orc Warchief)
- Orc Warlock
- Piratess
- Tooltips fixed for the following units:
- Forest Elf Ranger
- Forest Elf Archer
- Forest Elf Claw Druid
- Gray Elf Guardian
- Gray Elf Architect
- Gray Elf Archer
- Small tooltip changes to make tooltips more consistent across more units.
- The Drow Dark Princess's Raven Form now actually flies (at a height of 200).