Releases: Starbound-Neon/Neon
Neon++ 1.1.1a (Buzzy_Bees)
Heyo! I am back with some smaller updates: we added a blocking system and performance parameters for lua! enjoy!
win64 ONLY!
Contents:
-
added neon.universe
- neon.universe.blockConnection(entityid)
- neon.universe.unblockConnection(entityid)
-
added neon.performance
- neon.performance.renderFps()
- neon.performance.updateRate()
Lua functions added in this update:
neon.universe
neon.universe.blockConnection(entityid)
neon.universe.unblockConnection(entityid)
neon.performance
neon.performance.renderFps()
neon.performance.updateRate()
Nyaaaa >^o.o^<
Neon++ 1.1.0c (Buzzy_Bees)
We finally got the SE version of Neon++ working (after literally removing each feature until it worked, and then tried to add things again)
Results show that our ignore Ship-Updates function, which was intended to prevent your ship from being griefed, is incompatible with StarExtensions. So someone does some trickery with your shipworld as it seems, right? ;)
win64 ONLY!
specific version for SE
Contents:
- Removed neon.player.applyShipUpdates in the SE version as for some wierd reason, StarExtensions messes with that. So for the Neon++ users of SE: we can not protect your ship propperly :C
Lua functions added in this update:
none, this is a bugfix.
Nyaaaa >^o.o^<
Neon++ 1.1.0b (Buzzy_Bees)
Neon++ 1.1.0a (Buzzy_Bees)
win64 ONLY!
NO_GUI version for SE
Contents:
- re-added asset digest spoof (after considering the pros / cons)
- new neon.player functions (setName, setMode, and many new directives/group/type functions)
Lua functions added in this update:
neon.player.setName(name)
neon.player.setMode(mode)
neon.player.setHairDirectives(directives)
neon.player.setHairGroup(group)
neon.player.setHairType(type)
neon.player.setFacialHairDirectives(directives)
neon.player.setFacialHairGroup(group)
neon.player.setFacialHairType(type)
neon.player.setFacialMaskDirectives(directives)
neon.player.setFacialMaskGroup(group)
neon.player.setFacialMaskType(type)
neon.player.setBodyDirectives(directives)
neon.player.setEmoteDirectives(directives)
neon.spoof.setAssetDigest(digest)
neon.spoof.getAssetDigest()
Nyaaaa >^o.o^<
Neon++ 1.0.0a (Astro_Ally)
Neon++ Re-release
But still:
win64 ONLY!
Contents:
- removed asset digest spoof (requested from server owners)
- New Protection function ignoreShipUpdate (can prevent griefing and (partly) corruption of your ShipWorld)
For issues please open an issue here, thanks!
Additional Note
Older releases are removed to clean up the versioning and for stability. since older versions were generally more unstable
StarExtensions added a "Derender Protection" in their last update. Neon++ local derender still works unaffected!
Additionally, we will now work on other ways to block users locally like ignoring chat messages etc in future updates.
Lets gooooo! >^o.o^<