Heyo! I am back with some smaller updates: we added a blocking system and performance parameters for lua! enjoy!
win64 ONLY!
Contents:
-
added neon.universe
- neon.universe.blockConnection(entityid)
- neon.universe.unblockConnection(entityid)
-
added neon.performance
- neon.performance.renderFps()
- neon.performance.updateRate()
Lua functions added in this update:
neon.universe
neon.universe.blockConnection(entityid)
neon.universe.unblockConnection(entityid)
neon.performance
neon.performance.renderFps()
neon.performance.updateRate()
Nyaaaa >^o.o^<