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v0.0.0-alpha : Juggernaut basis

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@Taliayaya Taliayaya released this 17 Jun 20:25
· 255 commits to main since this release
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Juggernaut HUD and Core

This first pre-release of this Project aims to give the player the ability to try out the movement of the juggernaut, the HUD and the shooting.
This is the result of one week since the project started officially.

In order to have a great experience, please read the following lines:

KeyBindings

  • W A S D (or equivalent in your language) to move the juggernaut
  • Left Click to fire the main weapon
  • Right Click to fire the secondary weapon
  • Mouse Wheel: to Zoom In or out (up to 8.0X)
  • Mouse movement to rotate the juggernaut
  • ESC to pause and open the settings

A Sprint Key is considered.

Before reporting anything

  • Please note that the stats of the juggernaut can change and are temporary. This include: Movement Speed, Damage, Bullet Speed...
  • Sounds and visual effects are temporary (shoot, "juggernaut"/"legion models, explosions)
  • Feel free to report anything to the Issue page or the Discord Community Server or to suggest improvement/idea.

DISCLAIMER

This version is for testing purpose and does not represent the complete game.
This game is community based and developped.
This is a fan game of the 86:Eigthy Six License.
This project is currently only in English.

What's Changed

New Contributors

Full Changelog: https://github.com/Taliayaya/Project-86/commits/v0.0.0-alpha