Releases: TechnologicNick/Scrap-Guard
Releases · TechnologicNick/Scrap-Guard
Move player under world teleport boundary from -200m to -2000m
Changelog
- Move player under world teleport boundary from -200m to -2000m.
This lets Custom Games handle teleporting the player back themselves.
Regenerate icons (0.5.1)
Changelog
- Regenerated the iconmap.
This uses the updated shaders from 0.4 and increased the size from 74x74 to 96x96
Scrap Guard v4 (0.5.1)
Rewritten from scratch completely for the fourth time
Changelog
- Updated for Scrap Mechanic 0.5.1
- Added Liftable restriction
- Restrictions now have three states:
On
,Not Set
andOff
- Added modes:
Body
,Creation
,World
andGame
These modes now set the restrictions for the whole body, creation, world or game. Modes higher on the hierarchy (left) override the restrictions set by modes lower on the hierarchy (right). This way you can disable connections for everything in the game, except some creations. - Restrictions and modes are now set per part instance instead of per body
- Scrap Guard part instances can now be enabled/disabled using a logic signal
- Players outside of the world will now be teleported to the center of the world
- Out of world protection no longer removes lifts
- Out of world protection is now disabled (
Not Set
) by default - Increased out of world protection safezone range to 2000m
Workshop release (0.3.3 - 0.3.5)
Originally published on January 8, 2019.
Features:
- Out of world protection
- Restrictions:
- Destructable
- Buildable
- Paintable
- Connectable
- Erasable
- Usable