You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This commit was created on GitHub.com and signed with GitHub’s verified signature.
The key has expired.
Rewritten from scratch completely for the fourth time
Changelog
Updated for Scrap Mechanic 0.5.1
Added Liftable restriction
Restrictions now have three states: On, Not Set and Off
Added modes: Body, Creation, World and Game
These modes now set the restrictions for the whole body, creation, world or game. Modes higher on the hierarchy (left) override the restrictions set by modes lower on the hierarchy (right). This way you can disable connections for everything in the game, except some creations.
Restrictions and modes are now set per part instance instead of per body
Scrap Guard part instances can now be enabled/disabled using a logic signal
Players outside of the world will now be teleported to the center of the world
Out of world protection no longer removes lifts
Out of world protection is now disabled (Not Set) by default
Increased out of world protection safezone range to 2000m