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Scrap Guard v4 (0.5.1)

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@TechnologicNick TechnologicNick released this 28 Aug 20:16
· 5 commits to master since this release
f984e56

Rewritten from scratch completely for the fourth time

Changelog

  • Updated for Scrap Mechanic 0.5.1
  • Added Liftable restriction
  • Restrictions now have three states: On, Not Set and Off
  • Added modes: Body, Creation, World and Game
    These modes now set the restrictions for the whole body, creation, world or game. Modes higher on the hierarchy (left) override the restrictions set by modes lower on the hierarchy (right). This way you can disable connections for everything in the game, except some creations.
  • Restrictions and modes are now set per part instance instead of per body
  • Scrap Guard part instances can now be enabled/disabled using a logic signal
  • Players outside of the world will now be teleported to the center of the world
  • Out of world protection no longer removes lifts
  • Out of world protection is now disabled (Not Set) by default
  • Increased out of world protection safezone range to 2000m